Armadillo Warrior + Mistress of Tints

Armadillo Warrior + Mistress of Tints (with Zayd and Regent of the Abysses) is part of the SPAM 1.28.1 tier list at Gold · Crystal; with these talents it is tier D at Celeste · Legend, D at Gold · Crystal and C at Bronze · Silver. Midrange deck in Earth and Shadow, estimated elimination in 8.4 turns; first Tox to aim for: Poison on turn 2.

Advanced collectionMidrangeEarthShadow
DTier27.1% · Relative indexv1.28.1

By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Armadillo Warrior

Earth · Rare

  1. SandstormabilityDeck core
  2. toxDeck core
  3. Free slotT2
    to buy

Zayd

Earth · Legendary

  1. World's EndabilityDeck core
  2. FortressabilityReplaceable
  3. Replace : RevengeT4
    to buy

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityDeck core
  2. MultiboostabilityDeck core
  3. Free slotT6
    to buy

Regent of the Abysses

Earth · Epic

  1. QuakecryabilityDeck core
  2. Replace : EngulfmentT8
    to buy
  3. toxReplaceable

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings270 Spamtons generated+89.8% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 53 SpamtonsPoison
  2. T4Luck 4 · 110 SpamtonsGraveyard
  3. T6Luck 6 · 171 SpamtonsPoison
  4. T8Luck 8 · 236 SpamtonsVitalheart
T2

Poison

Armadillo Warrior · Common

+27.8%
T4

Graveyard

Zayd · Rare

Replace : Revenge

+36.3%
T6

Poison

Mistress of Tints · Rare

+16.4%
T8

Vitalheart

Regent of the Abysses · Epic

Replace : Engulfment (ability)

+9.3%

Expected value of a random purchase, before → after this plan: +4.9% → +0%

Avoid for this deck

Bomba · Camouflage · Inversion · Shapeshifter · Optimisation · Phoenix · Taunt · Revenge · Temporality · Tenacity

Theoretical score7,343
Estimated elimination8.4 turns
Effective HP3,103
Healing913
Spamtons / turn25

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -2.1% · 10.4 turnsSecond +2.1% · 10.2 turns

Strengths

  • 2 cards generate bonuses.
  • Eliminates the opponent in 8.4 turns.
  • 913 healing over the game.

Weak spots

  • Struggles against a deck resisting Earth: elimination in 10.9 turns.

How the game goes

  1. Turn 2: first bonuses (Regent of the Abysses).
  2. Turn 7: first big hit, World's End (Zayd).
  3. Turn 9: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Vital Surge

Armadillo Warrior

At the start of the turn, if this card’s HP are below 10%, it fully restores its HP.

Recommended

Critical

Zayd

Critical bonus (+10%).

Recommended

Multi Start

Mistress of Tints

Gain (+2) in each element.

Recommended

Focus

Regent of the Abysses

At the start of each turn, this card has a 25% chance to gain Taunt.

Recommended
Adapt in the workshop

How it wins

Generation

Regent of the Abysses (+12 Earth, +12 Shadow); Mistress of Tints (+9 everywhere). First bonuses on turn 2.

Damage

Sandstorm (Armadillo Warrior): 33% of the damage; Elemental Chaos (Mistress of Tints): 26% of the damage. 3,040 useful damage, opponent eliminated in 8.4 turns.

Survival

913 healing over the game. 3,103 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 167 damage
Armadillo Warrior
SandstormArmadillo Warrior
67 damage
02Turn 2144 damage
Regent of the Abysses
QuakecryRegent of the Abysses
57 damageEarth +3 · Shadow +3
Armadillo Warrior
SandstormArmadillo Warrior
87 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3274 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Zayd
FortressZayd
Mistress of Tints
Elemental ChaosMistress of Tints
168 damage
Armadillo Warrior
SandstormArmadillo Warrior
106 damage
04Turn 4208 damage
Regent of the Abysses
QuakecryRegent of the Abysses
79 damageEarth +3 · Shadow +3
Armadillo Warrior
SandstormArmadillo Warrior
129 damage
05Turn 5100 damage
Armadillo Warrior
SandstormArmadillo Warrior
100 damage
06Turn 6453 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Zayd
FortressZayd
Regent of the Abysses
QuakecryRegent of the Abysses
101 damageEarth +3 · Shadow +3
Mistress of Tints
Elemental ChaosMistress of Tints
220 damage
Armadillo Warrior
SandstormArmadillo Warrior
132 damage
07Turn 7742 damage
Zayd
World's EndZayd
652 damage
Armadillo Warrior
SandstormArmadillo Warrior
90 damage
08Turn 8217 damage
Regent of the Abysses
QuakecryRegent of the Abysses
113 damageEarth +3 · Shadow +3
Armadillo Warrior
SandstormArmadillo Warrior
104 damage
09Turn 9266 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Zayd
FortressZayd
Mistress of Tints
Elemental ChaosMistress of Tints
266 damage
10Turn 10Simulation complete.

Simulation complete.