Midrange Earth / Light · Abyssal Lightbearer

Four cards. A shared purpose.

Advanced collectionMidrangeEarthLight
CTier68.8% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Commando Gerz

Earth · Rare

  1. CigarillosabilityReplaceable
  2. Replace : Final DelightT6
    to buy
  3. toxReplaceable

Melody of Divinities

Light · Legendary

  1. Celestial ArrowsabilityKeep
  2. Replace : Divine JudgmentT4
    to buy
  3. Free slotT2
    to buy

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityKeep
  2. MultiboostabilityKeep
  3. Free slotT8
    to buy

Abyssal Lightbearer

Water · Epic

  1. HazardoabilityReplaceable
  2. BeaconabilityKeep
  3. Free slot
    to buy

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

4 shop openings138 Spamtons generated+39.4% Plan potential
T2

Poison

Melody of Divinities · Common

+19.6%
T4

Reset

Melody of Divinities · Epic

Replace : Divine Judgment (ability)

+4.7%
T6

Graveyard

Commando Gerz · Rare

Replace : Final Delight (ability)

+12.7%
T8

Berserk

Mistress of Tints · Rare

+2.4%

Expected value of a random purchase, before → after this plan: +1.6% → +0.2%

Avoid for this deck

Backlash · Random shapeshifter · Temporality

Theoretical score11,790
Estimated elimination8 turns
Effective HP4,796
Healing0

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 2 cards with active generation.
  • Estimated elimination in 8 turns.
  • Control effects contributing to the model’s score.

Watch points

  • Sensitive to Light resistance: -10% score, elimination in 9.1 turns against that profile.
  • No healing in the simulation.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Earth / Light axes.
  3. 03Simulated damage peak: turn 8.
  4. 04Estimated elimination: 8 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Commando Gerz

Whenever a card on the field dies, this card's HP and max HP increase by (+300)

Recommended

Corrupted Heart

Melody of Divinities

Start the game with a random Rare Heart passive

Recommended

Multi Start

Mistress of Tints

Gain (+3) in each element.

Recommended

One Man Army

Abyssal Lightbearer

Whenever a card on the field dies, the base damage of this attack is increased by (+5)

Recommended
Adapt in the workshop

Why it works

Start the engine

Commando Gerz, Melody of Divinities feed the composition with bonuses. The main axes are Earth / Light / Fire. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

Abyssal Lightbearer + Melody of Divinities have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 8 turns. Check the curve to see when the investment pays off.

Protect the composition

The model estimates 4,796 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 138 damage
Abyssal Lightbearer
HazardoAbyssal Lightbearer
38
02Turn 2166 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Melody of Divinities
Celestial ArrowsMelody of Divinities
127
Abyssal Lightbearer
HazardoAbyssal Lightbearer
39
See the rest of the planCollapse the plan+8 turns
03Turn 3276 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
228
Abyssal Lightbearer
HazardoAbyssal Lightbearer
48
04Turn 4554 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Abyssal Lightbearer
BeaconAbyssal Lightbearer
318
Melody of Divinities
Celestial ArrowsMelody of Divinities
177
Abyssal Lightbearer
HazardoAbyssal Lightbearer
59
05Turn 560 damage
Abyssal Lightbearer
HazardoAbyssal Lightbearer
60
06Turn 6627 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Mistress of Tints
Elemental ChaosMistress of Tints
304
Melody of Divinities
Celestial ArrowsMelody of Divinities
228
Abyssal Lightbearer
HazardoAbyssal Lightbearer
95
07Turn 797 damage
Abyssal Lightbearer
HazardoAbyssal Lightbearer
97
08Turn 8998 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Abyssal Lightbearer
BeaconAbyssal Lightbearer
631
Melody of Divinities
Celestial ArrowsMelody of Divinities
256
Abyssal Lightbearer
HazardoAbyssal Lightbearer
111
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.