Abyssal Lightbearer + Glow Glutton

Abyssal Lightbearer + Glow Glutton (with Mistress of Tints and Squall) is the 31st deck with an intermediate collection in the SPAM 1.28.1 tier list at Celeste · Legend (tier C); with these talents it is B at Bronze · Silver. Midrange deck in Light, estimated elimination in 8.6 turns; first Tox to aim for: Poison on turn 2.

IntermediateMidrangeLight
CTier50.6% · Relative indexv1.28.1

By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverB

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Abyssal Lightbearer

Water · Epic

  1. HazardoabilityDeck core
  2. BeaconabilityDeck core
  3. Free slotT2
    to buy

Glow Glutton

Light · Common

  1. GluttonyabilityDeck core
  2. toxDeck core
  3. Free slotT4
    to buy

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityDeck core
  2. MultiboostabilityDeck core
  3. Free slotT6
    to buy

Squall, Emissary of Nightmares

Shadow · Rare

  1. Cosmic FlamesabilityDeck core
  2. Cosmic LightabilityDeck core
  3. Replace : BerserkT8
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings306 Spamtons generated+60% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 61 SpamtonsPoison
  2. T4Luck 4 · 126 SpamtonsInversion
  3. T6Luck 6 · 195 SpamtonsLightheart
  4. T8Luck 8 · 268 SpamtonsBerserk
T2

Poison

Abyssal Lightbearer · Common

+13.2%
T4

Inversion

Glow Glutton · Rare

+22.8%
T6

Lightheart

Mistress of Tints · Rare

+11.2%
T8

Berserk

Squall, Emissary of Nightmares · Epic

Replace : Berserk

+12.8%

Expected value of a random purchase, before → after this plan: +2.5% → +0%

Avoid for this deck

Bomba · Camouflage · Shapeshifter · Phoenix · Taunt · Revenge · Tenacity · Avenger

Theoretical score10,334
Estimated elimination8.6 turns
Effective HP3,093
Healing1,934
Spamtons / turn29

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -2.5% · 10.1 turnsSecond +2.5% · 9.7 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 8.6 turns.
  • 1,934 healing over the game.

Weak spots

  • Struggles against a deck resisting Light: elimination in 11.3 turns.

How the game goes

  1. Turn 1: first bonuses (Glow Glutton).
  2. Turn 4: first big hit, Beacon (Abyssal Lightbearer).
  3. Turn 8: damage peak (1,015).
  4. Turn 9: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Roulette

Abyssal Lightbearer

All of this card's abilities gain Echo (10%).

Recommended

Judgment-8

Glow Glutton

Gains a random attack from the game at the start of turn 8

Recommended

Multi Start

Mistress of Tints

Gain (+2) in each element.

Recommended

One Man Army

Squall, Emissary of Nightmares

Each time another card on the field dies, the base damage and base healing of all this card's attacks increase by (+3).

Recommended
Adapt in the workshop

How it wins

Generation

Glow Glutton (+18 Light); Mistress of Tints (+9 everywhere); Squall, Emissary of Nightmares (+12 Light, +12 Fire). First bonuses on turn 1.

Damage

Beacon (Abyssal Lightbearer): 37% of the damage; Elemental Chaos (Mistress of Tints): 22% of the damage. 3,040 useful damage, opponent eliminated in 8.6 turns.

Survival

1,934 healing over the game, mostly from Glow Glutton. 3,093 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 136 damage
Glow Glutton
GluttonyGlow Glutton
+165Light +2
Abyssal Lightbearer
HazardoAbyssal Lightbearer
36 damage
02Turn 236 damage
Glow Glutton
GluttonyGlow Glutton
+188Light +2
Abyssal Lightbearer
HazardoAbyssal Lightbearer
36 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3419 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Glow Glutton
GluttonyGlow Glutton
+247Light +2
Squall, Emissary of Nightmares
Cosmic LightSquall, Emissary of Nightmares
98 damageLight +4
Mistress of Tints
Elemental ChaosMistress of Tints
194 damage
Squall, Emissary of Nightmares
Cosmic FlamesSquall, Emissary of Nightmares
83 damageFire +4
Abyssal Lightbearer
HazardoAbyssal Lightbearer
44 damage
04Turn 4551 damage
Glow Glutton
GluttonyGlow Glutton
+318Light +2
Abyssal Lightbearer
BeaconAbyssal Lightbearer
507 damage
Abyssal Lightbearer
HazardoAbyssal Lightbearer
44 damage
05Turn 544 damage
Glow Glutton
GluttonyGlow Glutton
+341Light +2
Abyssal Lightbearer
HazardoAbyssal Lightbearer
44 damage
06Turn 6546 damage
Glow Glutton
GluttonyGlow Glutton
+365Light +2
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
249 damage
Squall, Emissary of Nightmares
Cosmic LightSquall, Emissary of Nightmares
138 damageLight +4
Squall, Emissary of Nightmares
Cosmic FlamesSquall, Emissary of Nightmares
106 damageFire +4
Abyssal Lightbearer
HazardoAbyssal Lightbearer
53 damage
07Turn 753 damage
Glow Glutton
GluttonyGlow Glutton
+470Light +2
Abyssal Lightbearer
HazardoAbyssal Lightbearer
53 damage
08Turn 81,016 damage
Glow Glutton
GluttonyGlow Glutton
+494Light +2
Abyssal Lightbearer
BeaconAbyssal Lightbearer
786 damage
Glow Glutton
Elemental breathGlow Glutton
177 damage
Abyssal Lightbearer
HazardoAbyssal Lightbearer
53 damage
09Turn 9784 damage
Glow Glutton
GluttonyGlow Glutton
+517Light +2
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
314 damage
Squall, Emissary of Nightmares
Cosmic LightSquall, Emissary of Nightmares
257 damageLight +4
Squall, Emissary of Nightmares
Cosmic FlamesSquall, Emissary of Nightmares
213 damageFire +4
10Turn 10Simulation complete.

Simulation complete.