Midrange Earth / Light · Abyssal Lightbearer

Four cards. A shared purpose.

IntermediateMidrangeEarthLight
CTier64.7% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityKeep
  2. MultiboostabilityKeep
  3. Free slot
    to buy

Deer of Mournful Colors

Nature · Rare

  1. Elemental DrainabilityKeep
  2. toxReplaceable
  3. Free slotT2
    to buy

Commando Gerz

Earth · Rare

  1. CigarillosabilityReplaceable
  2. Final DelightabilityReplaceable
  3. toxReplaceable

Abyssal Lightbearer

Water · Epic

  1. Replace : HazardoT4
    to buy
  2. BeaconabilityKeep
  3. Free slot
    to buy

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

4 shop openings177 Spamtons generated+33.8% Plan potential
T2

AoE

Deer of Mournful Colors · Epic

+22%
T4

Graveyard

Abyssal Lightbearer · Rare

Replace : Hazardo (ability)

+11.8%

Expected value of a random purchase, before → after this plan: +2.5% → +0.1%

Avoid for this deck

Waterheart · Lightheart · Backlash · Random shapeshifter · Reset · Revenge · Temporality

Theoretical score9,925
Estimated elimination9 turns
Effective HP4,858
Healing622

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 1 card with active generation.
  • Estimated elimination in 9 turns.
  • 622 healing in the simulation.

Watch points

  • Sensitive to Fire resistance: -11% score, elimination in 10 turns against that profile.
  • Sensitive to Water resistance: -11% score, elimination in 10 turns against that profile.
  • Active generation concentrated on Commando Gerz.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Earth / Light axes.
  3. 03Simulated damage peak: turn 6.
  4. 04Estimated elimination: 9 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Multi Start

Mistress of Tints

Gain (+3) in each element.

Recommended

Multi Start

Deer of Mournful Colors

Gain (+3) in each element.

Recommended

Soul Vitality

Commando Gerz

Whenever a card on the field dies, this card's HP and max HP increase by (+300)

Recommended

Increasing Error

Abyssal Lightbearer

Each time this card attacks, a random enemy card loses 3% accuracy

Recommended
Adapt in the workshop

Why it works

Start the engine

Commando Gerz feed the composition with bonuses. The main axes are Earth / Light / Fire. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

Abyssal Lightbearer + Deer of Mournful Colors have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 9 turns. Check the curve to see when the investment pays off.

Protect the composition

The model estimates 4,858 effective HP and 622 healing. Defense helps give bonuses and cooldowns time to pay off.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1135 damage
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
90+45
Abyssal Lightbearer
HazardoAbyssal Lightbearer
45
02Turn 2143 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
98+49
Abyssal Lightbearer
HazardoAbyssal Lightbearer
45
See the rest of the planCollapse the plan+8 turns
03Turn 3430 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
253
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
123+61
Abyssal Lightbearer
HazardoAbyssal Lightbearer
54
04Turn 4526 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Abyssal Lightbearer
BeaconAbyssal Lightbearer
341
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
131+65
Abyssal Lightbearer
HazardoAbyssal Lightbearer
54
05Turn 5185 damage
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
131+65
Abyssal Lightbearer
HazardoAbyssal Lightbearer
54
06Turn 6542 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Mistress of Tints
Elemental ChaosMistress of Tints
316
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
164+82
Abyssal Lightbearer
HazardoAbyssal Lightbearer
62
07Turn 7226 damage
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
164+82
Abyssal Lightbearer
HazardoAbyssal Lightbearer
62
08Turn 8543 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Abyssal Lightbearer
BeaconAbyssal Lightbearer
309
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
172+86
Abyssal Lightbearer
HazardoAbyssal Lightbearer
62
09Turn 9234 damage
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
172+86
Abyssal Lightbearer
HazardoAbyssal Lightbearer
62
10Turn 10Simulation complete.

Simulation complete.