Ramp Earth / Fire · The Companion of Spirits

Four cards. A shared purpose.

IntermediateElemental rampEarthFire
CTier68.2% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

The Companion of Spirits

Water · Common

  1. Small WaveabilityKeep
  2. HazardoabilityKeep
  3. Replace : ImmunityT6
    to buy

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityKeep
  2. MultiboostabilityKeep
  3. Free slotT2
    to buy

Scorch, the Ignited Lizards

Water · Rare

  1. FlameflowabilityKeep
  2. toxKeep
  3. Free slotT4
    to buy

Commando Gerz

Earth · Rare

  1. CigarillosabilityReplaceable
  2. Final DelightabilityKeep
  3. toxKeep

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

4 shop openings296 Spamtons generated+42.1% Plan potential
T2

AoE

Mistress of Tints · Epic

+22.6%
T4

Graveyard

Scorch, the Ignited Lizards · Rare

+11.5%
T6

Stun

The Companion of Spirits · Legendary

Replace : Immunity

+8%

Expected value of a random purchase, before → after this plan: +1.7% → +0%

Avoid for this deck

Berserk · Brutal · Waterheart · Shadowheart · Fireheart · Lightheart · Natureheart · Earthheart · Backlash · Erosion · Random shapeshifter · Mimicry · Poison · Reset · Revenge · Punching Bag · Temporality

Theoretical score10,123
Estimated elimination9 turns
Effective HP4,539
Healing214

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 2 cards with active generation.
  • Estimated elimination in 9 turns.
  • 214 healing in the simulation.

Watch points

  • Sensitive to Fire resistance: -11% score, elimination in 10 turns against that profile.
  • Sensitive to Earth resistance: -11% score, elimination in 10 turns against that profile.
  • No control recorded by the model.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Earth / Fire axes.
  3. 03Simulated damage peak: turn 9.
  4. 04Estimated elimination: 9 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

One Man Army

The Companion of Spirits

Whenever a card on the field dies, the base damage of this attack is increased by (+5)

Recommended

Multi Start

Mistress of Tints

Gain (+3) in each element.

Recommended

New Life

Scorch, the Ignited Lizards

Start the game with the Phoenix or Graveyard passive.

Recommended

Soul Vitality

Commando Gerz

Whenever a card on the field dies, this card's HP and max HP increase by (+300)

Recommended
Adapt in the workshop

Why it works

Start the engine

Scorch, the Ignited Lizards, Commando Gerz feed the composition with bonuses. The main axes are Earth / Fire / Water. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

The Companion of Spirits + Mistress of Tints have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 9 turns. Check the curve to see when the investment pays off.

Protect the composition

The model estimates 4,539 effective HP and 214 healing. Defense helps give bonuses and cooldowns time to pay off.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 181 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
The Companion of Spirits
HazardoThe Companion of Spirits
45
The Companion of Spirits
Small WaveThe Companion of Spirits
36
02Turn 297 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
The Companion of Spirits
HazardoThe Companion of Spirits
54
The Companion of Spirits
Small WaveThe Companion of Spirits
43
See the rest of the planCollapse the plan+8 turns
03Turn 3400 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Mistress of Tints
Elemental ChaosMistress of Tints
272
The Companion of Spirits
HazardoThe Companion of Spirits
71
The Companion of Spirits
Small WaveThe Companion of Spirits
57
04Turn 4144 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
The Companion of Spirits
HazardoThe Companion of Spirits
80
The Companion of Spirits
Small WaveThe Companion of Spirits
64
05Turn 5212 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
The Companion of Spirits
HazardoThe Companion of Spirits
106
The Companion of Spirits
Small WaveThe Companion of Spirits
106
06Turn 6701 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Mistress of Tints
Elemental ChaosMistress of Tints
373
The Companion of Spirits
HazardoThe Companion of Spirits
135
The Companion of Spirits
Small WaveThe Companion of Spirits
193
07Turn 7348 damage
The Companion of Spirits
HazardoThe Companion of Spirits
155
The Companion of Spirits
Small WaveThe Companion of Spirits
193
08Turn 8348 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
The Companion of Spirits
HazardoThe Companion of Spirits
155
The Companion of Spirits
Small WaveThe Companion of Spirits
193
09Turn 9865 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
424
The Companion of Spirits
HazardoThe Companion of Spirits
189
The Companion of Spirits
Small WaveThe Companion of Spirits
252
10Turn 10Simulation complete.

Simulation complete.