- Lava-flowabilityDeck core
- Replace : FireheartT8to buy
- toxDeck core
The Inventor + Mistress of Tints
The Inventor + Mistress of Tints (with Wibs the Blazing and Snow Warrior) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier D in all three ranks. Midrange deck across 6 elements, estimated elimination in 13.3 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverD
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- MateriaabilityDeck core
- RainbowabilityDeck core
- toxDeck core
- EarthcleaveabilityDeck core
- MultiboostabilityDeck core
- Free slotT4to buy
- Elemental ChaosabilityDeck core
- MultiboostabilityDeck core
- Free slotT2to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Graveyard
- T6skip
- T8Fireheart
- T10skip
Poison
Mistress of Tints · Common
Graveyard
Snow Warrior · Rare
Fireheart
Wibs the Blazing · Epic
Replace : Fireheart
Expected value of a random purchase, before → after this plan: +10.9% → +0%
Avoid for this deck
Eternity · Freeze · Shapeshifter · Optimisation · Reset · Temporality · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +7.7% · 13.5 turnsSecond -7.7% · 15.5 turns
- Fragile deck+18.8%10.4 turns · strength
- Tank deck-43.5%21.6 turns · weakness
- Resists Fire-20.8%16.2 turns · weakness
- Resists Water-6.3%13.3 turns · weakness
- Resists Earth-23.1%16.6 turns · weakness
- Resists Nature-6.3%13.3 turns · weakness
- Resists Shadow-6.3%13.3 turns · weakness
- Resists Light-6.3%13.3 turns · weakness
Strengths
- 3 cards generate bonuses.
- Has control effects.
Weak spots
- Struggles against a deck resisting Earth: elimination in 16.6 turns.
- Struggles against a deck resisting Fire: elimination in 16.2 turns.
- No healing.
How the game goes
- Turn 2: first bonuses (The Inventor).
- Turn 3: first big hit, Elemental Chaos (Mistress of Tints).
- Turn 6: damage peak (572).
- No elimination within 10 turns.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Increasing Error
Wibs the BlazingEach time this card attacks, a random enemy card loses 3% accuracy
RecommendedSoul Vitality
The InventorWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedBomb-8
Snow WarriorApplies the "Bomba" passive on turn 8
RecommendedMulti Start
Mistress of TintsGain (+3) in each element.
RecommendedHow it wins
Generation
The Inventor (+10 everywhere); Snow Warrior (+6 everywhere); Mistress of Tints (+9 everywhere). First bonuses on turn 2.
Damage
Elemental Chaos (Mistress of Tints): 40% of the damage; Rainbow (The Inventor): 39% of the damage. 2,190 useful damage, no elimination within 10 turns (estimated around turn 13).
Survival
No healing: with 4,683 effective HP, the deck has to win before it wears down.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.