Ramp Light · Abyssal Lightbearer

Four cards. A shared purpose.

Advanced collectionElemental rampLight
CTier52.4% · Relative indexv1.19
Not in the current tier list · This composition was ranked by an earlier analysis. It is still evaluated with today’s engine, but it no longer appears in the tier list.See the current tier list

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityKeep
  2. MultiboostabilityKeep
  3. Free slot
    Nothing worth buying

Pyrokinetic Sorceress

Fire · Common

  1. Enchanted FlameabilityKeep
  2. Solid VeilabilityKeep
  3. Free slot
    Nothing worth buying

Abyssal Lightbearer

Water · Epic

  1. HazardoabilityKeep
  2. BeaconabilityKeep
  3. Free slot
    Nothing worth buying

Codex of Luminous Spells

Light · Epic

  1. Luminescent ScriptabilityKeep
  2. toxKeep
  3. Free slot
    Nothing worth buying
Theoretical score9,085
Estimated elimination12.4 turns
Effective HP3,730
Healing0

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 2 cards with active generation.
  • Control effects contributing to the model’s score.

Watch points

  • Sensitive to Light resistance: -14% score, elimination in 14.9 turns against that profile.
  • No healing in the simulation.
  • Elimination extrapolated beyond the simulation horizon.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Light axes.
  3. 03Simulated damage peak: turn 8.
  4. 04Estimated elimination: 12.4 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Multi Start

Mistress of Tints

Gain (+3) in each element.

Recommended

Light Heart

Pyrokinetic Sorceress

Start the game with the "Lightheart" passive

Recommended

One Man Army

Abyssal Lightbearer

Whenever a card on the field dies, the base damage of this attack is increased by (+5)

Recommended

F/W-Shield

Codex of Luminous Spells

Fire resistance (+25%) Water resistance (+25%)

Recommended
Adapt in the workshop

Why it works

Start the engine

Pyrokinetic Sorceress, Codex of Luminous Spells feed the composition with bonuses. The main axes are Light. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

Abyssal Lightbearer + Mistress of Tints have the strongest individual offensive profiles in this composition. The deck reaches 2,264 useful simulated damage, with elimination estimated at 12.4 turns. Check the curve to see when the investment pays off.

Protect the composition

The model estimates 3,730 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 130 damage
Codex of Luminous Spells
Luminescent ScriptCodex of Luminous Spells
Light +1
Pyrokinetic Sorceress
Solid VeilPyrokinetic Sorceress
Abyssal Lightbearer
HazardoAbyssal Lightbearer
30
02Turn 230 damage
Codex of Luminous Spells
Luminescent ScriptCodex of Luminous Spells
Light +2
Pyrokinetic Sorceress
Solid VeilPyrokinetic Sorceress
Abyssal Lightbearer
HazardoAbyssal Lightbearer
30
See the rest of the planCollapse the plan+8 turns
03Turn 3312 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Codex of Luminous Spells
Luminescent ScriptCodex of Luminous Spells
Light +3
Pyrokinetic Sorceress
Solid VeilPyrokinetic Sorceress
Pyrokinetic Sorceress
Enchanted FlamePyrokinetic Sorceress
93
Mistress of Tints
Elemental ChaosMistress of Tints
183
Abyssal Lightbearer
HazardoAbyssal Lightbearer
36
04Turn 4389 damage
Codex of Luminous Spells
Luminescent ScriptCodex of Luminous Spells
Light +4
Pyrokinetic Sorceress
Solid VeilPyrokinetic Sorceress
Abyssal Lightbearer
BeaconAbyssal Lightbearer
353
Abyssal Lightbearer
HazardoAbyssal Lightbearer
36
05Turn 536 damage
Codex of Luminous Spells
Luminescent ScriptCodex of Luminous Spells
Light +5
Pyrokinetic Sorceress
Solid VeilPyrokinetic Sorceress
Abyssal Lightbearer
HazardoAbyssal Lightbearer
36
06Turn 6196 damage
Codex of Luminous Spells
Luminescent ScriptCodex of Luminous Spells
Light +6
Pyrokinetic Sorceress
Solid VeilPyrokinetic Sorceress
Pyrokinetic Sorceress
Enchanted FlamePyrokinetic Sorceress
145
Abyssal Lightbearer
HazardoAbyssal Lightbearer
51
07Turn 751 damage
Codex of Luminous Spells
Luminescent ScriptCodex of Luminous Spells
Light +7
Pyrokinetic Sorceress
Solid VeilPyrokinetic Sorceress
Abyssal Lightbearer
HazardoAbyssal Lightbearer
51
08Turn 8996 damage
Codex of Luminous Spells
Luminescent ScriptCodex of Luminous Spells
Light +8
Pyrokinetic Sorceress
Solid VeilPyrokinetic Sorceress
Abyssal Lightbearer
BeaconAbyssal Lightbearer
945
Abyssal Lightbearer
HazardoAbyssal Lightbearer
51
09Turn 9284 damage
Codex of Luminous Spells
Luminescent ScriptCodex of Luminous Spells
Light +9
Pyrokinetic Sorceress
Solid VeilPyrokinetic Sorceress
Pyrokinetic Sorceress
Enchanted FlamePyrokinetic Sorceress
226
Abyssal Lightbearer
HazardoAbyssal Lightbearer
58
10Turn 1058 damage
Codex of Luminous Spells
Luminescent ScriptCodex of Luminous Spells
Light +10
Pyrokinetic Sorceress
Solid VeilPyrokinetic Sorceress
Abyssal Lightbearer
HazardoAbyssal Lightbearer
58