- Elemental ChaosabilityKeep
- MultiboostabilityKeep
- Free slotNothing worth buying
Ramp Light · Abyssal Lightbearer
Four cards. A shared purpose.
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Enchanted FlameabilityKeep
- Solid VeilabilityKeep
- Free slotNothing worth buying
- HazardoabilityKeep
- BeaconabilityKeep
- Free slotNothing worth buying
- Luminescent ScriptabilityKeep
- toxKeep
- Free slotNothing worth buying
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.
- Fragile deck+2.7%10.4 turns
- Tank deck-25.9%18.2 turns · weakness
- Resists Fire-0.3%12.4 turns
- Resists Water-2.9%12.8 turns
- Resists Earth-0.3%12.4 turns
- Resists Nature-0.3%12.4 turns
- Resists Shadow-0.3%12.4 turns
- Resists Light-13.6%14.9 turns · weakness
Strengths
- 2 cards with active generation.
- Control effects contributing to the model’s score.
Watch points
- Sensitive to Light resistance: -14% score, elimination in 14.9 turns against that profile.
- No healing in the simulation.
- Elimination extrapolated beyond the simulation horizon.
Four key moments
- 01Set up opening bonuses and talents.
- 02Fuel the Light axes.
- 03Simulated damage peak: turn 8.
- 04Estimated elimination: 12.4 turns.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Multi Start
Mistress of TintsGain (+3) in each element.
RecommendedLight Heart
Pyrokinetic SorceressStart the game with the "Lightheart" passive
RecommendedOne Man Army
Abyssal LightbearerWhenever a card on the field dies, the base damage of this attack is increased by (+5)
RecommendedF/W-Shield
Codex of Luminous SpellsFire resistance (+25%) Water resistance (+25%)
RecommendedWhy it works
Start the engine
Pyrokinetic Sorceress, Codex of Luminous Spells feed the composition with bonuses. The main axes are Light. Each bonus point increases damage and healing in its element by 10% in the model.
Convert your bonuses
Abyssal Lightbearer + Mistress of Tints have the strongest individual offensive profiles in this composition. The deck reaches 2,264 useful simulated damage, with elimination estimated at 12.4 turns. Check the curve to see when the investment pays off.
Protect the composition
The model estimates 3,730 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.