- CrushwaveabilityKeep
- Ultimate ReliefabilityKeep
- toxKeep
Midrange Water / Fire · Medusine Thorn
Four cards. A shared purpose.
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- HazardoabilityKeep
- BeaconabilityKeep
- Free slotT4to buy
- Elemental ChaosabilityKeep
- MultiboostabilityKeep
- Free slotT2to buy
- Inflamed ToxinabilityKeep
- toxKeep
- Free slotT6to buy
Tox priorities
Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.
Avenger
Mistress of Tints · Epic
Graveyard
Abyssal Lightbearer · Common
AoE
Medusine Thorn · Epic
Expected value of a random purchase, before → after this plan: +0.5% → +0%
Avoid for this deck
Bomba · Brutal · Waterheart · Shadowheart · Lightheart · Natureheart · Earthheart · Backlash · Erosion · Random shapeshifter · Multiplier · Phoenix · Poison · Reset · Revenge · Punching Bag
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.
- Fragile deck-0.2%9 turns
- Tank deck-20.1%13.8 turns · weakness
- Resists Fire-11%10 turns · weakness
- Resists Water-10.7%11.8 turns · weakness
- Resists Earth-11%10 turns · weakness
- Resists Nature-11%10 turns · weakness
- Resists Shadow-11%10 turns · weakness
- Resists Light-10.9%10.6 turns · weakness
Strengths
- 1 card with active generation.
- Estimated elimination in 9 turns.
- 1,043 healing in the simulation.
Watch points
- Sensitive to Fire resistance: -11% score, elimination in 10 turns against that profile.
- Sensitive to Earth resistance: -11% score, elimination in 10 turns against that profile.
- Active generation concentrated on Leviathan of the Skies.
Four key moments
- 01Set up opening bonuses and talents.
- 02Fuel the Water / Fire axes.
- 03Simulated damage peak: turn 9.
- 04Estimated elimination: 9 turns.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Soul Vitality
Leviathan of the SkiesWhenever a card on the field dies, this card's HP and max HP increase by (+300)
RecommendedOne Man Army
Abyssal LightbearerWhenever a card on the field dies, the base damage of this attack is increased by (+5)
RecommendedMulti Start
Mistress of TintsGain (+3) in each element.
RecommendedAquatic Field
Medusine ThornWater bonus (+7).
RecommendedWhy it works
Start the engine
Leviathan of the Skies feed the composition with bonuses. The main axes are Water / Fire / Earth. Each bonus point increases damage and healing in its element by 10% in the model.
Convert your bonuses
Medusine Thorn + Abyssal Lightbearer have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 9 turns. Check the curve to see when the investment pays off.
Protect the composition
Medusine Thorn provide support or control tools. The model estimates 4,659 effective HP and 1,043 healing. Defense helps give bonuses and cooldowns time to pay off.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
See the rest of the planCollapse the plan+8 turns
03Turn 3496 damage
04Turn 4342 damage
06Turn 6593 damage
08Turn 8376 damage
09Turn 9685 damage
10Turn 10Simulation complete.
Simulation complete.