- Roaring EmberabilityDeck core
- Divine WarmthabilityDeck core
- IgnitionabilityDeck core
Sovereign of Flames + Mistress of Tints
Sovereign of Flames + Mistress of Tints (with The Inventor and Vladislaus) is the 15th deck with an advanced collection in the SPAM 1.23 tier list at Celeste · Legend (tier C) and keeps that tier in all three ranks with these talents. Midrange deck in Fire and Shadow, estimated elimination in 10.2 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverC
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- MateriaabilityDeck core
- RainbowabilityDeck core
- toxDeck core
- Elemental ChaosabilityDeck core
- MultiboostabilityDeck core
- Free slotT4to buy
- Double InfluxabilityDeck core
- TransfusionabilityDeck core
- Replace : TenacityT2to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Graveyard
- T6skip
- T8skip
- T10skip
Poison
Vladislaus · Common
Replace : Tenacity
Graveyard
Mistress of Tints · Rare
Expected value of a random purchase, before → after this plan: +5.7% → +0%
Avoid for this deck
Inversion · Shapeshifter · Optimisation · Temporality · Vampirism
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -2.7% · 11.6 turnsSecond +2.7% · 10.8 turns
- Fragile deck+27.7%8.3 turns · strength
- Tank deck-21.8%14.4 turns · weakness
- Resists Fire-13.5%12.8 turns · weakness
- Resists Water-0.1%10.7 turns
- Resists Earth-0.1%10.7 turns
- Resists Nature-0.1%10.7 turns
- Resists Shadow-8.6%12.1 turns · weakness
- Resists Light-0.1%10.7 turns
Strengths
- 2 cards generate bonuses.
- 548 healing over the game.
Weak spots
- Struggles against a deck resisting Fire: elimination in 12.8 turns.
- Struggles against a deck resisting Shadow: elimination in 12.1 turns.
- Slow: doesn’t eliminate the opponent within 10 turns.
How the game goes
- Turn 2: first bonuses (The Inventor).
- Turn 3: first big hit, Elemental Chaos (Mistress of Tints).
- Turn 9: damage peak (668).
- No elimination within 10 turns.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Shared Shield
Sovereign of FlamesIncreases the elemental resistances of all allied cards by (+10%).
RecommendedSoul Vitality
The InventorWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedMulti Start
Mistress of TintsGain (+3) in each element.
RecommendedSoul Vitality
VladislausWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedHow it wins
Generation
The Inventor (+10 everywhere); Mistress of Tints (+9 everywhere). First bonuses on turn 2.
Damage
Double Influx (Vladislaus): 40% of the damage; Elemental Chaos (Mistress of Tints): 26% of the damage. 2,856 useful damage, no elimination within 10 turns (estimated around turn 10).
Survival
548 healing over the game, mostly from Vladislaus. 5,711 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.