Midrange Fire · Prisoner of the Machine

Four cards. A shared purpose.

Advanced collectionMidrangeFire
CTier51.4% · Relative indexv1.19
Not in the current tier list · This composition was ranked by an earlier analysis. It is still evaluated with today’s engine, but it no longer appears in the tier list.See the current tier list

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityKeep
  2. MultiboostabilityKeep
  3. Free slot
    Nothing worth buying

Sovereign of Flames

Fire · Legendary

  1. Roaring EmberabilityKeep
  2. Divine WarmthabilityKeep
  3. IgnitionabilityKeep

Prisoner of the Machine

Fire · Common

  1. ExplosionabilityKeep
  2. EmberguardabilityKeep
  3. Free slot
    Nothing worth buying

Wibs the Blazing

Fire · Common

  1. Lava-flowabilityKeep
  2. toxKeep
  3. toxKeep
Theoretical score9,013
Estimated elimination12 turns
Effective HP3,916
Healing-800

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 1 card with active generation.
  • Control effects contributing to the model’s score.

Watch points

  • Sensitive to Fire resistance: -19% score, elimination in 15.4 turns against that profile.
  • Elimination extrapolated beyond the simulation horizon.
  • Active generation concentrated on Wibs the Blazing.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Fire axes.
  3. 03Simulated damage peak: turn 8.
  4. 04Estimated elimination: 12 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Piercing

Mistress of Tints

All your cards' critical and accuracy increase by (+1%) per turn

Recommended

Shared Shield

Sovereign of Flames

Increases the elemental resistances of all allied cards by (+10%).

Recommended

360 Turn

Prisoner of the Machine

Applies "Random Metamorph" to all your other cards when this card is killed.

Recommended

Increasing Error

Wibs the Blazing

Each time this card attacks, a random enemy card loses 3% accuracy

Recommended
Adapt in the workshop

Why it works

Start the engine

Wibs the Blazing feed the composition with bonuses. The main axes are Fire. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

Prisoner of the Machine + Sovereign of Flames have the strongest individual offensive profiles in this composition. The deck reaches 2,337 useful simulated damage, with elimination estimated at 12 turns. Check the curve to see when the investment pays off.

Protect the composition

Sovereign of Flames, Prisoner of the Machine provide support or control tools. The model estimates 3,916 effective HP and -800 healing. Healing is limited: check whether the offensive tempo fits your plan.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 176 damage
Wibs the Blazing
Lava-flowWibs the Blazing
54
Prisoner of the Machine
ExplosionPrisoner of the Machine
11
Sovereign of Flames
Roaring EmberSovereign of Flames
11
02Turn 2100 damage
Sovereign of Flames
IgnitionSovereign of Flames
Wibs the Blazing
Lava-flowWibs the Blazing
59
Prisoner of the Machine
ExplosionPrisoner of the Machine
27
Sovereign of Flames
Roaring EmberSovereign of Flames
14
See the rest of the planCollapse the plan+8 turns
03Turn 3291 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Prisoner of the Machine
EmberguardPrisoner of the Machine
Mistress of Tints
Elemental ChaosMistress of Tints
151
Wibs the Blazing
Lava-flowWibs the Blazing
65
Prisoner of the Machine
ExplosionPrisoner of the Machine
56
Sovereign of Flames
Roaring EmberSovereign of Flames
19
04Turn 4328 damage
Sovereign of Flames
IgnitionSovereign of Flames
Sovereign of Flames
Divine WarmthSovereign of Flames
147
Wibs the Blazing
Lava-flowWibs the Blazing
72
Prisoner of the Machine
ExplosionPrisoner of the Machine
87
Sovereign of Flames
Roaring EmberSovereign of Flames
22
05Turn 5220 damage
Wibs the Blazing
Lava-flowWibs the Blazing
76
Prisoner of the Machine
ExplosionPrisoner of the Machine
120
Sovereign of Flames
Roaring EmberSovereign of Flames
24
06Turn 6276 damage
Prisoner of the Machine
EmberguardPrisoner of the Machine
Sovereign of Flames
IgnitionSovereign of Flames
Wibs the Blazing
Lava-flowWibs the Blazing
84
Prisoner of the Machine
ExplosionPrisoner of the Machine
165
Sovereign of Flames
Roaring EmberSovereign of Flames
27
07Turn 7328 damage
Wibs the Blazing
Lava-flowWibs the Blazing
89
Prisoner of the Machine
ExplosionPrisoner of the Machine
209
Sovereign of Flames
Roaring EmberSovereign of Flames
30
08Turn 8566 damage
Sovereign of Flames
IgnitionSovereign of Flames
Sovereign of Flames
Divine WarmthSovereign of Flames
165
Wibs the Blazing
Lava-flowWibs the Blazing
98
Prisoner of the Machine
ExplosionPrisoner of the Machine
269
Sovereign of Flames
Roaring EmberSovereign of Flames
34
09Turn 9139 damage
Prisoner of the Machine
EmberguardPrisoner of the Machine
Wibs the Blazing
Lava-flowWibs the Blazing
103
Sovereign of Flames
Roaring EmberSovereign of Flames
36
10Turn 10154 damage
Sovereign of Flames
IgnitionSovereign of Flames
Wibs the Blazing
Lava-flowWibs the Blazing
114
Sovereign of Flames
Roaring EmberSovereign of Flames
40