- Replace : CigarillosT8to buy
- Final DelightabilityDeck core
- toxReplaceable
Commando Gerz + Mistress of Tints
Commando Gerz + Mistress of Tints (with Nebular Aristocrat and Sky Dragon) is the 14th deck with an intermediate collection in the SPAM 1.26 tier list at Celeste · Legend (tier C); with these talents it is A at Bronze · Silver and B at Gold · Crystal. Midrange deck in Nature and Light, estimated elimination in 8.7 turns; first Tox to aim for: Graveyard on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalBBronze · SilverA
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Cosmic MasqueradeabilityDeck core
- toxDeck core
- Free slotT2to buy
- Dazzling BreathabilityDeck core
- Call of the ForestabilityDeck core
- toxDeck core
- Elemental ChaosabilityDeck core
- MultiboostabilityDeck core
- Free slotT4to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Graveyard
- T4Graveyard
- T6skip
- T8Avenger
Graveyard
Nebular Aristocrat · Common
Graveyard
Mistress of Tints · Rare
Avenger
Commando Gerz · Epic
Replace : Cigarillos (ability)
Expected value of a random purchase, before → after this plan: +6.1% → +0.1%
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -4.8% · 8.7 turnsSecond +4.8% · 7.7 turns
- Fragile deck+10.5%7.1 turns · strength
- Tank deck-18.9%9.6 turns · weakness
- Resists Fire-0.4%8.1 turns
- Resists Water-0.4%8.1 turns
- Resists Earth-0.7%8.1 turns
- Resists Nature-4.7%8.5 turns
- Resists Shadow-0.4%8.1 turns
- Resists Light-1%8.1 turns
Strengths
- 3 cards generate bonuses.
- Eliminates the opponent in 8.7 turns.
- No weakness against element-resistant decks.
Weak spots
- No healing.
How the game goes
- Turn 2: first bonuses (Commando Gerz).
- Turn 4: first big hit, Call of the Forest (Sky Dragon).
- Turn 9: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Soul Vitality
Commando GerzWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedTransition
Nebular AristocratWhen this card is permanently killed, it comes back to life with the "Random Metamorph" passive.
RecommendedLast Breath
Sky DragonApplies Temporality to all your cards when this card dies
RecommendedMulti Start
Mistress of TintsGain (+2) in each element.
RecommendedHow it wins
Generation
Commando Gerz (+12 Earth, +12 Light); Mistress of Tints (+9 everywhere); Sky Dragon (+12 Nature). First bonuses on turn 2.
Damage
Call of the Forest (Sky Dragon): 53% of the damage; Elemental Chaos (Mistress of Tints): 30% of the damage. 2,960 useful damage, opponent eliminated in 8.7 turns.
Survival
No healing: with 4,615 effective HP, the deck has to win before it wears down.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 1Abilities on cooldown.
Abilities on cooldown.
See the rest of the planCollapse the plan+8 turns
04Turn 4502 damage
05Turn 5577 damage
06Turn 6287 damage
07Turn 7859 damage
10Turn 10Simulation complete.
Simulation complete.