Squall + Mistress of Tints

Squall + Mistress of Tints (with Nebular Aristocrat and Sky Dragon) is part of the SPAM 1.28.1 tier list at Gold · Crystal; with these talents it is tier C at Celeste · Legend, B at Gold · Crystal and A at Bronze · Silver. Midrange deck in Nature and Light, estimated elimination in 7.4 turns; first Tox to aim for: Phoenix on turn 4.

IntermediateMidrangeNatureLight
CTier67.8% · Relative indexv1.28.1

By rank, with these talentsCeleste · LegendCGold · CrystalBBronze · SilverA

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Squall, Emissary of Nightmares

Shadow · Rare

  1. Cosmic FlamesabilityDeck core
  2. Cosmic LightabilityDeck core
  3. Replace : BerserkT8
    to buy

Nebular Aristocrat

Light · Common

  1. Cosmic MasqueradeabilityDeck core
  2. toxDeck core
  3. Free slotT4
    to buy

Sky Dragon

Light · Common

  1. Dazzling BreathabilityDeck core
  2. Call of the ForestabilityDeck core
  3. toxDeck core

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityDeck core
  2. MultiboostabilityDeck core
  3. Free slotT6
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings358 Spamtons generated+35.3% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 61 Spamtonsskip
  2. T4Luck 4 · 176 SpamtonsPhoenix
  3. T6Luck 6 · 245 SpamtonsGraveyard
  4. T8Luck 8 · 358 SpamtonsBerserk
T4

Phoenix

Nebular Aristocrat · Rare

+21%
T6

Graveyard

Mistress of Tints · Rare

+10.5%
T8

Berserk

Squall, Emissary of Nightmares · Epic

Replace : Berserk

+3.8%

Expected value of a random purchase, before → after this plan: +0% → +0%

Avoid for this deck

AoE · Brutal · Camouflage · Waterheart · Shadowheart · Fireheart · Earthheart · Heart Resistance · Vitalheart · Erosion · Eternity · Freeze · Inversion · Shapeshifter · Mimicry · Multiplier · Optimisation · Poison · Taunt · Reset · Revenge · Ancient Healing · Temporality · Vampirism

Theoretical score12,528
Estimated elimination7.4 turns
Effective HP3,563
Healing313
Spamtons / turn29

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -4.7% · 8.5 turnsSecond +4.7% · 7.5 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 7.4 turns.
  • 313 healing over the game.

Weak spots

  • Struggles against a deck resisting Nature: elimination in 8.2 turns.

How the game goes

  1. Turn 3: first bonuses (Squall, Emissary of Nightmares).
  2. Turn 4: first big hit, Call of the Forest (Sky Dragon).
  3. Turn 8: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Blue Whale

Squall, Emissary of Nightmares

Increases this card’s HP by (+200)

Recommended

Transition

Nebular Aristocrat

When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.

Recommended

Ultimate Reset

Sky Dragon

This card returns to 100% of its max HP if its attack defeats an enemy card.

Recommended

Multi Start

Mistress of Tints

Gain (+2) in each element.

Recommended
Adapt in the workshop

How it wins

Generation

Squall, Emissary of Nightmares (+8 Light, +8 Fire); Mistress of Tints (+6 everywhere); Sky Dragon (+16 Nature). First bonuses on turn 3.

Damage

Call of the Forest (Sky Dragon): 53% of the damage; Dazzling Breath (Sky Dragon): 20% of the damage. 3,040 useful damage, opponent eliminated in 7.4 turns.

Survival

313 healing over the game. 3,563 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1Abilities on cooldown.

Abilities on cooldown.

02Turn 20 damage
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
See the rest of the planCollapse the plan+8 turns
03Turn 3340 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
174 damage
Squall, Emissary of Nightmares
Cosmic LightSquall, Emissary of Nightmares
83 damageLight +4
Squall, Emissary of Nightmares
Cosmic FlamesSquall, Emissary of Nightmares
83 damageFire +4
04Turn 4448 damage
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Sky Dragon
Call of the ForestSky Dragon
337 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
111 damage
05Turn 5517 damage
Sky Dragon
Call of the ForestSky Dragon
406 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
111 damage
06Turn 6454 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Mistress of Tints
Elemental ChaosMistress of Tints
242 damage
Squall, Emissary of Nightmares
Cosmic LightSquall, Emissary of Nightmares
106 damageLight +4
Squall, Emissary of Nightmares
Cosmic FlamesSquall, Emissary of Nightmares
106 damageFire +4
07Turn 7628 damage
Sky Dragon
Call of the ForestSky Dragon
454 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
174 damage
08Turn 8580 damage
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Sky Dragon
Call of the ForestSky Dragon
384 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
196 damage
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.