Mistress of Tints + Catimimi

Mistress of Tints + Catimimi (with Spirit of the Fauna and Yotaru) is in the SPAM 1.26 tier list at Celeste · Legend, tier C (19th of 40); with these talents it is A at Bronze · Silver and B at Gold · Crystal. Midrange deck across 4 elements, estimated elimination in 8.3 turns; first Tox to aim for: Poison on turn 2.

AccessibleMidrangeNatureFire
CTier66.3% · Relative indexv1.26

By rank, with these talentsCeleste · LegendCGold · CrystalBBronze · SilverA

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Spirit of the Fauna

Nature · Common

  1. Call of the ForestabilityDeck core
  2. Solar healabilityDeck core
  3. toxDeck core

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityDeck core
  2. MultiboostabilityDeck core
  3. Free slotT6
    to buy

Catimimi

Fire · Common

  1. Darkflight SlapabilityDeck core
  2. Free slotT2
    to buy
  3. Free slotT4
    to buy

Yotaru, Leafguard

Nature · Common

  1. ProtectabilityDeck core
  2. EarthguardabilityDeck core
  3. BoostguardabilityDeck core

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings297 Spamtons generated+37.7% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 59 SpamtonsPoison
  2. T4Luck 4 · 122 SpamtonsPoison
  3. T6Luck 6 · 189 SpamtonsHeart Resistance
  4. T8Luck 8 · 260 Spamtonsskip
T2

Poison

Catimimi · Common

+15.4%
T4

Poison

Catimimi · Rare

+18.9%
T6

Heart Resistance

Mistress of Tints · Rare

+3.4%

Expected value of a random purchase, before → after this plan: +3.9% → +0%

Avoid for this deck

Bomba · Graveyard · Inversion · Shapeshifter · Optimisation · Phoenix · Taunt · Reset · Revenge · Temporality · Tenacity · Avenger

Theoretical score12,518
Estimated elimination8.3 turns
Effective HP4,763
Healing309
Spamtons / turn28

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -4.9% · 8.7 turnsSecond +4.9% · 7.7 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 8.3 turns.
  • 309 healing over the game.

Weak spots

  • Struggles against a deck resisting Nature: elimination in 8.8 turns.
  • Struggles against a deck resisting Fire: elimination in 8.6 turns.
  • Relies on Darkflight Slap (Catimimi).

How the game goes

  1. Turn 2: first bonuses (Catimimi).
  2. Turn 4: first big hit, Darkflight Slap (Catimimi).
  3. Turn 8: damage peak (1,026).
  4. Turn 9: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Armor

Spirit of the Fauna

Whenever a card on the field dies, this card's elemental resistances increase by (+10%)

Recommended

Multi Start

Mistress of Tints

Gain (+2) in each element.

Recommended

Eternalized

Catimimi

The card is immune to Eternity effects

Recommended

Shared Shield

Yotaru, Leafguard

Increases the elemental resistances of all allied cards by (+10%).

Recommended
Adapt in the workshop

How it wins

Generation

Catimimi (+12 Shadow, +12 Nature, +12 Fire); Mistress of Tints (+9 everywhere); Spirit of the Fauna (+8 Nature). First bonuses on turn 2.

Damage

Darkflight Slap (Catimimi): 62% of the damage; Elemental Chaos (Mistress of Tints): 20% of the damage. 2,960 useful damage, opponent eliminated in 8.3 turns.

Survival

309 healing over the game, mostly from Spirit of the Fauna. 4,763 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 10 damage
Yotaru, Leafguard
ProtectYotaru, Leafguard
02Turn 2255 damage
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Catimimi
Darkflight SlapCatimimi
255 damageShadow +3 · Nature +3 · Fire +3
See the rest of the planCollapse the plan+8 turns
03Turn 3161 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Spirit of the Fauna
Solar healSpirit of the Fauna
+91
Yotaru, Leafguard
ProtectYotaru, Leafguard
Mistress of Tints
Elemental ChaosMistress of Tints
161 damage
04Turn 4630 damage
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Catimimi
Darkflight SlapCatimimi
400 damageShadow +3 · Nature +3 · Fire +3
Spirit of the Fauna
Call of the ForestSpirit of the Fauna
230 damageNature +4
05Turn 50 damage
Yotaru, Leafguard
ProtectYotaru, Leafguard
06Turn 6802 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Spirit of the Fauna
Solar healSpirit of the Fauna
+109
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Catimimi
Darkflight SlapCatimimi
594 damageShadow +3 · Nature +3 · Fire +3
Mistress of Tints
Elemental ChaosMistress of Tints
208 damage
07Turn 70 damage
Yotaru, Leafguard
ProtectYotaru, Leafguard
08Turn 81,026 damage
Yotaru, Leafguard
EarthguardYotaru, Leafguard
Yotaru, Leafguard
ProtectYotaru, Leafguard
Yotaru, Leafguard
BoostguardYotaru, Leafguard
Catimimi
Darkflight SlapCatimimi
695 damageShadow +3 · Nature +3 · Fire +3
Spirit of the Fauna
Call of the ForestSpirit of the Fauna
331 damageNature +4
09Turn 9252 damage
Spirit of the Fauna
Solar healSpirit of the Fauna
+109
Mistress of Tints
MultiboostMistress of Tints
All +3
Yotaru, Leafguard
ProtectYotaru, Leafguard
Mistress of Tints
Elemental ChaosMistress of Tints
252 damage
10Turn 10Simulation complete.

Simulation complete.