Flesh-Melding Chimera + Mistress of Tints

Flesh-Melding Chimera + Mistress of Tints (with Spirit of the Fauna and Aidan) is part of the SPAM 1.26 tier list at Bronze · Silver; with these talents it is tier C at Celeste · Legend, C at Gold · Crystal and B at Bronze · Silver. Elemental ramp deck across 3 elements, estimated elimination in 9.1 turns; first Tox to aim for: Berserk on turn 2.

IntermediateElemental rampNatureWater
CTier54.7% · Relative indexv1.26

By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverB

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Spirit of the Fauna

Nature · Common

  1. Call of the ForestabilityDeck core
  2. Replace : Solar healT8
    to buy
  3. toxDeck core

Flesh-Melding Chimera

Water · Rare

  1. Arctic GallopabilityDeck core
  2. toxDeck core
  3. toxDeck core

Aidan

Fire · Common

  1. LucksterabilityDeck core
  2. Replace : Pay-torchT6
    to buy
  3. Replace : VanishT4
    to buy

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityDeck core
  2. MultiboostabilityDeck core
  3. Free slotT2
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings365 Spamtons generated+41.2% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 65 SpamtonsBerserk
  2. T4Luck 4 · 134 SpamtonsAncient Healing
  3. T6Luck 6 · 207 SpamtonsBerserk
  4. T8Luck 8 · 284 SpamtonsNatureheart
  5. T10Luck 10 · 365 Spamtonsskip
T2

Berserk

Mistress of Tints · Common

+11.5%
T4

Ancient Healing

Aidan · Rare

Replace : Vanish

+6.5%
T6

Berserk

Aidan · Rare

Replace : Pay-torch (ability)

+9.9%
T8

Natureheart

Spirit of the Fauna · Epic

Replace : Solar heal (ability)

+13.4%

Expected value of a random purchase, before → after this plan: +8.3% → +0%

Avoid for this deck

Bomba · Shapeshifter · Optimisation · Phoenix · Taunt · Revenge · Temporality · Tenacity · Avenger

Theoretical score11,064
Estimated elimination9.1 turns
Effective HP3,889
Healing887
Spamtons / turn31

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -1.6% · 9.4 turnsSecond +1.6% · 9 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 9.1 turns.
  • 887 healing over the game.

Weak spots

  • Struggles against a deck resisting Nature: elimination in 9.5 turns.

How the game goes

  1. Turn 1: first bonuses (Aidan).
  2. Turn 4: first big hit, Arctic Gallop (Flesh-Melding Chimera).
  3. Turn 8: damage peak (876).
  4. Turn 10: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Armor

Spirit of the Fauna

Whenever a card on the field dies, this card's elemental resistances increase by (+10%)

Recommended

Critical

Flesh-Melding Chimera

Critical bonus (+10%).

Recommended

Focus

Aidan

At the start of each turn, this card has a 25% chance to gain Taunt.

Recommended

Multi Start

Mistress of Tints

Gain (+2) in each element.

Recommended
Adapt in the workshop

How it wins

Generation

Aidan (+100 random); Mistress of Tints (+9 everywhere); Spirit of the Fauna (+8 Nature). First bonuses on turn 1.

Damage

Arctic Gallop (Flesh-Melding Chimera): 48% of the damage; Elemental Chaos (Mistress of Tints): 25% of the damage. 2,960 useful damage, opponent eliminated in 9.1 turns.

Survival

887 healing over the game, mostly from Flesh-Melding Chimera and Spirit of the Fauna. 3,889 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 10 damage
Aidan
LucksterAidan
random +10
02Turn 2204 damage
Aidan
LucksterAidan
random +10
Flesh-Melding Chimera
Arctic GallopFlesh-Melding Chimera
204 damage+153
See the rest of the planCollapse the plan+8 turns
03Turn 3204 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Aidan
LucksterAidan
random +10
Spirit of the Fauna
Solar healSpirit of the Fauna
+121
Mistress of Tints
Elemental ChaosMistress of Tints
204 damage
04Turn 4682 damage
Aidan
LucksterAidan
random +10
Spirit of the Fauna
Call of the ForestSpirit of the Fauna
283 damageNature +4
Flesh-Melding Chimera
Arctic GallopFlesh-Melding Chimera
319 damage+239
Aidan
Pay-torchAidan
80 damage
05Turn 50 damage
Aidan
LucksterAidan
random +10
06Turn 6676 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Spirit of the Fauna
Solar healSpirit of the Fauna
+160
Aidan
LucksterAidan
random +10
Flesh-Melding Chimera
Arctic GallopFlesh-Melding Chimera
400 damage+300
Mistress of Tints
Elemental ChaosMistress of Tints
276 damage
07Turn 70 damage
Aidan
LucksterAidan
random +10
08Turn 8876 damage
Aidan
LucksterAidan
random +10
Flesh-Melding Chimera
Arctic GallopFlesh-Melding Chimera
444 damage+333
Spirit of the Fauna
Call of the ForestSpirit of the Fauna
432 damageNature +4
09Turn 9494 damage
Spirit of the Fauna
Solar healSpirit of the Fauna
+190
Mistress of Tints
MultiboostMistress of Tints
All +3
Aidan
LucksterAidan
random +10
Mistress of Tints
Elemental ChaosMistress of Tints
364 damage
Aidan
Pay-torchAidan
130 damage
10Turn 10279 damage
Aidan
LucksterAidan
random +10
Flesh-Melding Chimera
Arctic GallopFlesh-Melding Chimera
279 damage+209