Spirit of the Fauna + Thorn of Love

Spirit of the Fauna + Thorn of Love (with Gabriel and Mistress of Tints) is the 26th deck with an intermediate collection in the SPAM 1.26 tier list at Celeste · Legend (tier D); with these talents it is C at Bronze · Silver and C at Gold · Crystal. Elemental ramp deck in Nature and Light, estimated elimination in 8.8 turns; first Tox to aim for: Graveyard on turn 2.

IntermediateElemental rampNatureLight
DTier44.3% · Relative indexv1.26

By rank, with these talentsCeleste · LegendDGold · CrystalCBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Spirit of the Fauna

Nature · Common

  1. Call of the ForestabilityDeck core
  2. Solar healabilityDeck core
  3. toxDeck core

Thorn of Love

Earth · Common

  1. WisdomabilityDeck core
  2. toxReplaceable
  3. Free slotT2
    to buy

Gabriel

Nature · Epic

  1. CocoonabilityDeck core
  2. CaterpillarabilityDeck core
  3. ButterflyabilityDeck core

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityDeck core
  2. MultiboostabilityDeck core
  3. Free slotT4
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings394 Spamtons generated+30.9% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 73 SpamtonsGraveyard
  2. T4Luck 4 · 150 SpamtonsBerserk
  3. T6Luck 6 · 231 Spamtonsskip
  4. T8Luck 8 · 358 Spamtonsskip
T2

Graveyard

Thorn of Love · Common

+8.3%
T4

Berserk

Mistress of Tints · Rare

+22.6%

Expected value of a random purchase, before → after this plan: +1.4% → +0%

Avoid for this deck

Eternity · Freeze · Inversion · Shapeshifter · Optimisation · Poison · Taunt · Reset · Revenge · Temporality · Avenger

Theoretical score9,762
Estimated elimination8.8 turns
Effective HP4,431
Healing491
Spamtons / turn35

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +4.7% · 10.6 turnsSecond -4.7% · 11.4 turns

Strengths

  • 4 cards generate bonuses.
  • Eliminates the opponent in 8.8 turns.
  • 491 healing over the game.

Weak spots

  • Struggles against a deck resisting Nature: elimination in 12.4 turns.

How the game goes

  1. Turn 1: first bonuses (Thorn of Love).
  2. Turn 4: first big hit, Call of the Forest (Spirit of the Fauna).
  3. Turn 9: damage peak (831).
  4. Turn 9: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Anticipation

Spirit of the Fauna

At the start of the game, this card uses all its abilities. Single-target abilities all hit the same random enemy card.

Recommended

Weaken

Thorn of Love

Reduces the elemental resistances of all enemy cards by (-1%) per turn

Recommended

Soul Vitality

Gabriel

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Multi Start

Mistress of Tints

Gain (+2) in each element.

Recommended
Adapt in the workshop

How it wins

Generation

Thorn of Love (+14 Earth, +14 Nature, +14 Light); Gabriel (+30 Nature); Mistress of Tints (+9 everywhere); Spirit of the Fauna (+8 Nature). First bonuses on turn 1.

Damage

Elemental Chaos (Mistress of Tints): 36% of the damage; Call of the Forest (Spirit of the Fauna): 35% of the damage. 2,960 useful damage, opponent eliminated in 8.8 turns.

Survival

491 healing over the game, mostly from Spirit of the Fauna. 4,431 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 10 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
02Turn 20 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
See the rest of the planCollapse the plan+8 turns
03Turn 3251 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Spirit of the Fauna
Solar healSpirit of the Fauna
+127
Gabriel
CocoonGabriel
49 damageNature +5
Mistress of Tints
Elemental ChaosMistress of Tints
202 damage
04Turn 4368 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Spirit of the Fauna
Call of the ForestSpirit of the Fauna
368 damageNature +4
05Turn 50 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
06Turn 6489 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Spirit of the Fauna
Solar healSpirit of the Fauna
+170
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Gabriel
CaterpillarGabriel
192 damageNature +10
Mistress of Tints
Elemental ChaosMistress of Tints
297 damage
07Turn 70 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
08Turn 8494 damage
Spirit of the Fauna
Call of the ForestSpirit of the Fauna
494 damageNature +4
09Turn 9831 damage
Spirit of the Fauna
Solar healSpirit of the Fauna
+194
Mistress of Tints
MultiboostMistress of Tints
All +3
Gabriel
ButterflyGabriel
442 damageNature +15
Mistress of Tints
Elemental ChaosMistress of Tints
389 damage
10Turn 10Simulation complete.

Simulation complete.