Ramp Water / Nature · The Companion of Spirits

Four cards. A shared purpose.

Advanced collectionElemental rampWaterNature
BTier73% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Zayd

Earth · Legendary

  1. World's EndabilityKeep
  2. Replace : FortressT2
    to buy
  3. toxKeep

Aidan

Fire · Common

  1. LucksterabilityKeep
  2. Pay-torchabilityReplaceable
  3. Replace : VanishT6
    to buy

The Companion of Spirits

Water · Common

  1. Small WaveabilityKeep
  2. HazardoabilityKeep
  3. Replace : ImmunityT4
    to buy

Princess Meridia

Nature · Rare

  1. Critical WindabilityReplaceable
  2. DelightabilityKeep
  3. Free slotT8
    to buy

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

4 shop openings237 Spamtons generated+22.1% Plan potential
T2

AoE

Zayd · Epic

Replace : Fortress (ability)

+10.4%
T4

Stun

The Companion of Spirits · Legendary

Replace : Immunity

+6.7%
T6

Berserk

Aidan · Rare

Replace : Vanish

+3.4%
T8

Avenger

Princess Meridia · Epic

+1.6%

Expected value of a random purchase, before → after this plan: +1.6% → +0.1%

Avoid for this deck

Brutal · Shadowheart · Fireheart · Lightheart · Natureheart · Earthheart · Backlash · Random shapeshifter · Mimicry · Revenge · Temporality

Theoretical score12,094
Estimated elimination7.6 turns
Effective HP2,868
Healing0

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 2 cards with active generation.
  • Estimated elimination in 7.6 turns.
  • Control effects contributing to the model’s score.

Watch points

  • Sensitive to Water resistance: -12% score, elimination in 8.9 turns against that profile.
  • No healing in the simulation.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Water / Nature axes.
  3. 03Simulated damage peak: turn 7.
  4. 04Estimated elimination: 7.6 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Critical

Zayd

Critical bonus (+10%).

Recommended

Counter

Aidan

Applies "Revenge" to the enemy card if its HP are below 25%.

Recommended

One Man Army

The Companion of Spirits

Whenever a card on the field dies, the base damage of this attack is increased by (+5)

Recommended

Strike

Princess Meridia

Increases critical damage by (+1).

Recommended
Adapt in the workshop

Why it works

Start the engine

Aidan, Princess Meridia feed the composition with bonuses. The main axes are Water / Nature / Earth. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

The Companion of Spirits + Zayd have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 7.6 turns. Check the curve to see when the investment pays off.

Protect the composition

Zayd provide support or control tools. The model estimates 2,868 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 148 damage
Aidan
LucksterAidan
random +10
The Companion of Spirits
HazardoThe Companion of Spirits
27
The Companion of Spirits
Small WaveThe Companion of Spirits
21
02Turn 269 damage
Princess Meridia
DelightPrincess Meridia
Water +4 · Nature +4
Aidan
LucksterAidan
random +10
The Companion of Spirits
HazardoThe Companion of Spirits
38
The Companion of Spirits
Small WaveThe Companion of Spirits
31
See the rest of the planCollapse the plan+8 turns
03Turn 376 damage
Aidan
LucksterAidan
random +10
Zayd
FortressZayd
The Companion of Spirits
HazardoThe Companion of Spirits
42
The Companion of Spirits
Small WaveThe Companion of Spirits
34
04Turn 4216 damage
Princess Meridia
DelightPrincess Meridia
Water +4 · Nature +4
Aidan
LucksterAidan
random +10
Princess Meridia
Critical WindPrincess Meridia
119
The Companion of Spirits
HazardoThe Companion of Spirits
54
The Companion of Spirits
Small WaveThe Companion of Spirits
43
05Turn 5104 damage
Aidan
LucksterAidan
random +10
The Companion of Spirits
HazardoThe Companion of Spirits
58
The Companion of Spirits
Small WaveThe Companion of Spirits
46
06Turn 6208 damage
Princess Meridia
DelightPrincess Meridia
Water +4 · Nature +4
Aidan
LucksterAidan
random +10
Zayd
FortressZayd
The Companion of Spirits
HazardoThe Companion of Spirits
97
The Companion of Spirits
Small WaveThe Companion of Spirits
111
07Turn 71,113 damage
Aidan
LucksterAidan
random +10
Zayd
World's EndZayd
754
The Companion of Spirits
HazardoThe Companion of Spirits
117
Aidan
Pay-torchAidan
67
The Companion of Spirits
Small WaveThe Companion of Spirits
175
08Turn 8545 damage
Princess Meridia
DelightPrincess Meridia
Water +4 · Nature +4
Aidan
LucksterAidan
random +10
Princess Meridia
Critical WindPrincess Meridia
188
The Companion of Spirits
HazardoThe Companion of Spirits
153
The Companion of Spirits
Small WaveThe Companion of Spirits
204
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.