Sky Dragon + Nebular Aristocrat

Sky Dragon + Nebular Aristocrat (with Artisan of Hours and Ameru) is part of the SPAM 1.28.1 tier list at Gold · Crystal; with these talents it is tier D at Celeste · Legend, D at Gold · Crystal and C at Bronze · Silver. Midrange deck in Nature and Light, estimated elimination in 10.2 turns; first Tox to aim for: Graveyard on turn 2.

AccessibleMidrangeNatureLight
DTier39.5% · Relative indexv1.28.1

By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Artisan of Hours

Light · Common

  1. Replace : SlowingT2
    to buy
  2. FlashabilityDeck core
  3. Free slotT6
    to buy

Nebular Aristocrat

Light · Common

  1. Cosmic MasqueradeabilityDeck core
  2. toxDeck core
  3. Free slotT4
    to buy

Sky Dragon

Light · Common

  1. Dazzling BreathabilityDeck core
  2. Call of the ForestabilityDeck core
  3. toxDeck core

Ameru

Light · Rare

  1. Smoky DreamabilityDeck core
  2. Replace : SmokeT8
    to buy
  3. toxReplaceable

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings459 Spamtons generated+36.7% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 65 SpamtonsGraveyard
  2. T4Luck 4 · 134 SpamtonsReflection
  3. T6Luck 6 · 257 SpamtonsAncient Healing
  4. T8Luck 8 · 384 SpamtonsVitalheart
  5. T10Luck 10 · 459 Spamtonsskip
T2

Graveyard

Artisan of Hours · Common

Replace : Slowing (ability)

+17%
T4

Reflection

Nebular Aristocrat · Common

+12.4%
T6

Ancient Healing

Artisan of Hours · Rare

+2.8%
T8

Vitalheart

Ameru · Epic

Replace : Smoke

+4.5%

Expected value of a random purchase, before → after this plan: +8.7% → +0%

Avoid for this deck

AoE · Bomba · Camouflage · Fireheart · Earthheart · Eternity · Inversion · Shapeshifter · Optimisation · Poison · Taunt · Revenge · Temporality · Avenger

Theoretical score8,914
Estimated elimination10.2 turns
Effective HP3,671
Healing600
Spamtons / turn31

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -0.2% · 11.7 turnsSecond +0.2% · 11.7 turns

Strengths

  • 2 cards generate bonuses.
  • 600 healing over the game.
  • Has control effects.

Weak spots

  • Struggles against a deck resisting Nature: elimination in 13.3 turns.
  • Struggles against a deck resisting Light: elimination in 12.3 turns.
  • Slow: doesn’t eliminate the opponent within 10 turns.

How the game goes

  1. Turn 3: first bonuses (Ameru).
  2. Turn 4: first big hit, Call of the Forest (Sky Dragon).
  3. Turn 9: damage peak (837).
  4. No elimination within 10 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Reckless

Artisan of Hours

At the start of the game, this card transforms into a random card of the same rarity, gains (+500) HP and gives you a bonus of (+2) in each element.

Recommended

Transition

Nebular Aristocrat

When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.

Recommended

Ultimate Reset

Sky Dragon

This card returns to 100% of its max HP if its attack defeats an enemy card.

Recommended

Cavalry

Ameru

Increases the max HP of all other allied cards by (+100)

Recommended
Adapt in the workshop

How it wins

Generation

Ameru (+12 Light, +12 Water, +12 Shadow); Sky Dragon (+16 Nature). First bonuses on turn 3.

Damage

Call of the Forest (Sky Dragon): 58% of the damage; Dazzling Breath (Sky Dragon): 24% of the damage. 2,995 useful damage, no elimination within 10 turns (estimated around turn 10).

Survival

600 healing over the game. 3,671 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1Abilities on cooldown.

Abilities on cooldown.

02Turn 217 damage
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Artisan of Hours
FlashArtisan of Hours
17 damage
See the rest of the planCollapse the plan+8 turns
03Turn 367 damage
Ameru
Smoky DreamAmeru
67 damageLight +4 · Water +4 · Shadow +4
04Turn 4358 damage
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Artisan of Hours
SlowingArtisan of Hours
Sky Dragon
Call of the ForestSky Dragon
252 damageNature +4
Artisan of Hours
FlashArtisan of Hours
22 damage
Sky Dragon
Dazzling BreathSky Dragon
84 damage
05Turn 5Abilities on cooldown.

Abilities on cooldown.

06Turn 6682 damage
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Sky Dragon
Call of the ForestSky Dragon
412 damageNature +4
Ameru
Smoky DreamAmeru
100 damageLight +4 · Water +4 · Shadow +4
Sky Dragon
Dazzling BreathSky Dragon
138 damage
Artisan of Hours
FlashArtisan of Hours
32 damage
07Turn 7Abilities on cooldown.

Abilities on cooldown.

08Turn 832 damage
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Artisan of Hours
SlowingArtisan of Hours
Artisan of Hours
FlashArtisan of Hours
32 damage
09Turn 9837 damage
Sky Dragon
Call of the ForestSky Dragon
500 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
195 damage
Ameru
Smoky DreamAmeru
142 damageLight +4 · Water +4 · Shadow +4
10Turn 10703 damage
Sky Dragon
Call of the ForestSky Dragon
404 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
243 damage
Artisan of Hours
FlashArtisan of Hours
56 damage