Commando Gerz + Thorn of Love

Commando Gerz + Thorn of Love (with Mistress of Tints and Glimmer of Hope) is the 21st deck with an intermediate collection in the SPAM 1.23 tier list at Celeste · Legend (tier C); with these talents it is B at Bronze · Silver. Elemental ramp deck across 3 elements, estimated elimination in 9.8 turns; first Tox to aim for: Reflection on turn 2.

IntermediateElemental rampLightEarth
CTier59.4% · Relative indexv1.23

By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverB

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Commando Gerz

Earth · Rare

  1. CigarillosabilityDeck core
  2. Final DelightabilityDeck core
  3. toxReplaceable

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityDeck core
  2. MultiboostabilityDeck core
  3. Free slotT4
    to buy

Thorn of Love

Earth · Common

  1. WisdomabilityDeck core
  2. toxReplaceable
  3. Free slotT2
    to buy

Glimmer of Hope

Light · Common

  1. BreathabilityDeck core
  2. Replace : LuckyT8
    to buy
  3. Free slotT6
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings393 Spamtons generated+59.1% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 4 · 67 SpamtonsReflection
  2. T4Luck 8 · 138 SpamtonsAvenger
  3. T6Luck 12 · 263 SpamtonsBerserk
  4. T8Luck 16 · 326 SpamtonsGraveyard
  5. T10Luck 20 · 393 Spamtonsskip
T2

Reflection

Thorn of Love · Rare

+19.6%
T4

Avenger

Mistress of Tints · Epic

+6.2%
T6

Berserk

Glimmer of Hope · Epic

+14.3%
T8

Graveyard

Glimmer of Hope · Legendary

Replace : Lucky

+19%

Expected value of a random purchase, before → after this plan: +4.6% → +0%

Avoid for this deck

Inversion · Shapeshifter · Optimisation · Reset · Revenge · Temporality

Theoretical score10,790
Estimated elimination9.8 turns
Effective HP5,639
Healing1,481
Spamtons / turn32

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +1.5% · 10.4 turnsSecond -1.5% · 11 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 9.8 turns.
  • 1,481 healing over the game.

Weak spots

  • Struggles against a deck resisting Earth: elimination in 10.9 turns.
  • Struggles against a deck resisting Light: elimination in 10.9 turns.

How the game goes

  1. Turn 1: first bonuses (Thorn of Love).
  2. Turn 10: first big hit, Final Delight (Commando Gerz).
  3. Turn 10: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Commando Gerz

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Multi Start

Mistress of Tints

Gain (+3) in each element.

Recommended

Weaken

Thorn of Love

Reduces the elemental resistances of all enemy cards by (-1%) per turn

Recommended

Roulette

Glimmer of Hope

All of this card's abilities gain Echo (10%).

Recommended
Adapt in the workshop

How it wins

Generation

Thorn of Love (+12 Earth, +12 Nature, +12 Light); Commando Gerz (+15 Earth, +15 Light); Mistress of Tints (+9 everywhere). First bonuses on turn 1.

Damage

Final Delight (Commando Gerz): 53% of the damage; Elemental Chaos (Mistress of Tints): 47% of the damage. 2,920 useful damage, opponent eliminated in 9.8 turns.

Survival

1,481 healing over the game, mostly from Glimmer of Hope. 5,639 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 10 damage
Glimmer of Hope
BreathGlimmer of Hope
+73
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
02Turn 20 damage
Glimmer of Hope
BreathGlimmer of Hope
+84
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
See the rest of the planCollapse the plan+8 turns
03Turn 3264 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Glimmer of Hope
BreathGlimmer of Hope
+121
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Mistress of Tints
Elemental ChaosMistress of Tints
264 damage
04Turn 40 damage
Glimmer of Hope
BreathGlimmer of Hope
+132
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
05Turn 50 damage
Glimmer of Hope
BreathGlimmer of Hope
+152
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
06Turn 6383 damage
Glimmer of Hope
BreathGlimmer of Hope
+163
Mistress of Tints
MultiboostMistress of Tints
All +3
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Mistress of Tints
Elemental ChaosMistress of Tints
383 damage
07Turn 70 damage
Glimmer of Hope
BreathGlimmer of Hope
+199
08Turn 80 damage
Glimmer of Hope
BreathGlimmer of Hope
+199
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
09Turn 9450 damage
Glimmer of Hope
BreathGlimmer of Hope
+208
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
450 damage
10Turn 101,250 damage
Glimmer of Hope
BreathGlimmer of Hope
+224
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Commando Gerz
Final DelightCommando Gerz
1,250 damage