- Word-ChewabilityDeck core
- Replace : Punching BagT4to buy
- Replace : ShadowheartT6to buy
Aleera + Apprentice of Death
Aleera + Apprentice of Death (with Ashtarae Lycaria and Cloudy Rodent) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier B at Celeste · Legend, A at Gold · Crystal and A at Bronze · Silver. Midrange deck in Shadow, estimated elimination in 7.2 turns; first Tox to aim for: Berserk on turn 2.
By rank, with these talentsCeleste · LegendBGold · CrystalABronze · SilverA
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Melody No. 1abilityDeck core
- Melody No. 2abilityDeck core
- ResurrectionabilityDeck core
- LightningabilityDeck core
- toxDeck core
- Replace : AoET2to buy
- Nocturnal BurnabilityDeck core
- toxReplaceable
- toxDeck core
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Berserk
- T4Berserk
- T6Shadowheart
- T8skip
Berserk
Cloudy Rodent · Common
Replace : AoE
Berserk
Aleera, Nightmare-Eater · Rare
Replace : Punching Bag
Shadowheart
Aleera, Nightmare-Eater · Rare
Replace : Shadowheart
Expected value of a random purchase, before → after this plan: +0.4% → +0.1%
Avoid for this deck
AoE · Bomba · Shield · Brutal · Lucky · Waterheart · Natureheart · Earthheart · Heart Resistance · Vanish · Erosion · Eternity · Smoke · Freeze · Immunity · Inversion · Shapeshifter · Mimicry · Multiplier · Optimisation · Phoenix · Poison · Taunt · Reset · Revenge · Punching Bag · Ancient Healing · Spamland · Temporality · Tenacity · Vampirism · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -3% · 8.2 turnsSecond +3% · 7.4 turns
- Fragile deck+12.3%6 turns · strength
- Tank deck-25.5%9.9 turns · weakness
- Resists Fire-3.7%7.8 turns
- Resists Water0%7.4 turns
- Resists Earth0%7.4 turns
- Resists Nature0%7.4 turns
- Resists Shadow-17.4%9.2 turns · weakness
- Resists Light-3%7.6 turns
Strengths
- Eliminates the opponent in 7.2 turns.
- 961 healing over the game.
Weak spots
- Struggles against a deck resisting Shadow: elimination in 9.2 turns.
How the game goes
- Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
- Turn 6: damage peak (1,324).
- Turn 8: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Resilience
Aleera, Nightmare-EaterWhile this card's HP is below 50%, its elemental resistances increase by (+25%).
RecommendedLife-8
Ashtarae LycariaThe card's HP and max HP are doubled at the start of turn 8
RecommendedEvolution
Cloudy RodentIf possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.
RecommendedHardening
Apprentice of DeathIncreases this card’s elemental resistances by (+15%).
RecommendedHow it wins
Generation
No ability generates bonuses: the deck relies on its talents and starting Tox.
Damage
Word-Chew (Aleera, Nightmare-Eater): 58% of the damage; Nocturnal Burn (Apprentice of Death): 23% of the damage. 2,920 useful damage, opponent eliminated in 7.2 turns.
Survival
961 healing over the game, mostly from Ashtarae Lycaria. 3,681 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
02Turn 2271 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3262 damage
04Turn 4629 damage
06Turn 61,324 damage
07Turn 7271 damage
08Turn 8408 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.