Midrange Water · The Companion of Spirits

Four cards. A shared purpose.

Advanced collectionMidrangeWater
BTier70.6% · Relative indexv1.19
Not in the current tier list · This composition was ranked by an earlier analysis. It is still evaluated with today’s engine, but it no longer appears in the tier list.See the current tier list

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Water Spirit

Water · Common

  1. Aquatic BreathabilityKeep
  2. WaveabilityKeep
  3. Free slot
    Nothing worth buying

Abyssal Lightbearer

Water · Epic

  1. HazardoabilityKeep
  2. BeaconabilityKeep
  3. Free slot
    Nothing worth buying

Chatty Octopus

Water · Epic

  1. Dry inkabilityKeep
  2. toxKeep
  3. Free slot
    Nothing worth buying

The Companion of Spirits

Water · Common

  1. Small WaveabilityKeep
  2. HazardoabilityKeep
  3. toxKeep
Theoretical score10,327
Estimated elimination9 turns
Effective HP2,650
Healing280

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 2 cards with active generation.
  • Estimated elimination in 9 turns.
  • 280 healing in the simulation.

Watch points

  • Sensitive to Light resistance: -12% score, elimination in 10 turns against that profile.
  • Sensitive to Water resistance: -11% score, elimination in 10.7 turns against that profile.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Water axes.
  3. 03Simulated damage peak: turn 8.
  4. 04Estimated elimination: 9 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Water Heart

Water Spirit

Start the game with the "Waterheart" passive

Recommended

One Man Army

Abyssal Lightbearer

Whenever a card on the field dies, the base damage of this attack is increased by (+5)

Recommended

Shared Shield

Chatty Octopus

Increases the elemental resistances of all allied cards by (+10%).

Recommended

One Man Army

The Companion of Spirits

Whenever a card on the field dies, the base damage of this attack is increased by (+5)

Recommended
Adapt in the workshop

Why it works

Start the engine

Water Spirit, Chatty Octopus feed the composition with bonuses. The main axes are Water. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

The Companion of Spirits + Abyssal Lightbearer have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 9 turns. Check the curve to see when the investment pays off.

Protect the composition

Chatty Octopus provide support or control tools. The model estimates 2,650 effective HP and 280 healing. Defense helps give bonuses and cooldowns time to pay off.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1109 damage
Chatty Octopus
Dry inkChatty Octopus
+13Water +2
Water Spirit
WaveWater Spirit
Water +1
Water Spirit
Aquatic BreathWater Spirit
14Water +1
Abyssal Lightbearer
HazardoAbyssal Lightbearer
34
The Companion of Spirits
HazardoThe Companion of Spirits
34
The Companion of Spirits
Small WaveThe Companion of Spirits
27
02Turn 2144 damage
Chatty Octopus
Dry inkChatty Octopus
+18Water +2
Water Spirit
WaveWater Spirit
Water +1
Water Spirit
Aquatic BreathWater Spirit
18Water +1
Abyssal Lightbearer
HazardoAbyssal Lightbearer
45
The Companion of Spirits
HazardoThe Companion of Spirits
45
The Companion of Spirits
Small WaveThe Companion of Spirits
36
See the rest of the planCollapse the plan+8 turns
03Turn 3182 damage
Chatty Octopus
Dry inkChatty Octopus
+23Water +2
Water Spirit
WaveWater Spirit
Water +1
Water Spirit
Aquatic BreathWater Spirit
23Water +1
Abyssal Lightbearer
HazardoAbyssal Lightbearer
57
The Companion of Spirits
HazardoThe Companion of Spirits
57
The Companion of Spirits
Small WaveThe Companion of Spirits
45
04Turn 4323 damage
Chatty Octopus
Dry inkChatty Octopus
+28Water +2
Water Spirit
WaveWater Spirit
Water +1
Abyssal Lightbearer
BeaconAbyssal Lightbearer
109
Abyssal Lightbearer
HazardoAbyssal Lightbearer
66
The Companion of Spirits
HazardoThe Companion of Spirits
66
Water Spirit
Aquatic BreathWater Spirit
27Water +1
The Companion of Spirits
Small WaveThe Companion of Spirits
55
05Turn 5315 damage
Chatty Octopus
Dry inkChatty Octopus
+33Water +2
Abyssal Lightbearer
HazardoAbyssal Lightbearer
90
The Companion of Spirits
HazardoThe Companion of Spirits
105
The Companion of Spirits
Small WaveThe Companion of Spirits
120
06Turn 6361 damage
Chatty Octopus
Dry inkChatty Octopus
+36Water +2
Abyssal Lightbearer
HazardoAbyssal Lightbearer
115
The Companion of Spirits
HazardoThe Companion of Spirits
115
The Companion of Spirits
Small WaveThe Companion of Spirits
131
07Turn 7443 damage
Chatty Octopus
Dry inkChatty Octopus
+39Water +2
Abyssal Lightbearer
HazardoAbyssal Lightbearer
124
The Companion of Spirits
HazardoThe Companion of Spirits
142
The Companion of Spirits
Small WaveThe Companion of Spirits
177
08Turn 8635 damage
Chatty Octopus
Dry inkChatty Octopus
+42Water +2
Abyssal Lightbearer
HazardoAbyssal Lightbearer
153
The Companion of Spirits
HazardoThe Companion of Spirits
153
Abyssal Lightbearer
BeaconAbyssal Lightbearer
100
The Companion of Spirits
Small WaveThe Companion of Spirits
229
09Turn 9613 damage
Chatty Octopus
Dry inkChatty Octopus
+45Water +2
Abyssal Lightbearer
HazardoAbyssal Lightbearer
184
The Companion of Spirits
HazardoThe Companion of Spirits
184
The Companion of Spirits
Small WaveThe Companion of Spirits
245
10Turn 10Simulation complete.

Simulation complete.