- SandstormabilityDeck core
- toxDeck core
- Free slotT2to buy
Armadillo Warrior + Glow Glutton
Armadillo Warrior + Glow Glutton (with Sky Dragon and Mistress of the Purple Giraffe) is in the SPAM 1.28.1 tier list at Celeste · Legend, tier B (11th of 40); with these talents it is A at Bronze · Silver and A at Gold · Crystal. Elemental ramp deck across 3 elements, estimated elimination in 7.5 turns; first Tox to aim for: Berserk on turn 2.
By rank, with these talentsCeleste · LegendBGold · CrystalABronze · SilverA
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- GluttonyabilityDeck core
- toxDeck core
- Free slotT4to buy
- Dazzling BreathabilityDeck core
- Call of the ForestabilityDeck core
- toxDeck core
- FriendshipabilityDeck core
- LoveabilityDeck core
- toxDeck core
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Berserk
- T4Graveyard
- T6skip
- T8skip
Berserk
Armadillo Warrior · Common
Graveyard
Glow Glutton · Rare
Expected value of a random purchase, before → after this plan: +1.1% → +0%
Avoid for this deck
AoE · Bomba · Camouflage · Eternity · Freeze · Inversion · Shapeshifter · Optimisation · Phoenix · Taunt · Revenge · Temporality · Tenacity · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -4% · 8.2 turnsSecond +4% · 7.2 turns
- Fragile deck+6.4%6.6 turns · strength
- Tank deck-24.7%9.9 turns · weakness
- Resists Fire-0.5%7.3 turns
- Resists Water-0.5%7.3 turns
- Resists Earth-8%8.1 turns · weakness
- Resists Nature-6%7.9 turns · weakness
- Resists Shadow-0.5%7.3 turns
- Resists Light-3.2%7.6 turns
Strengths
- 3 cards generate bonuses.
- Eliminates the opponent in 7.5 turns.
- 1,736 healing over the game.
Weak spots
- Struggles against a deck resisting Earth: elimination in 8.1 turns.
- Struggles against a deck resisting Nature: elimination in 7.9 turns.
How the game goes
- Turn 1: first bonuses (Glow Glutton).
- Turn 4: first big hit, Call of the Forest (Sky Dragon).
- Turn 5: damage peak (636).
- Turn 8: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Vital Surge
Armadillo WarriorAt the start of the turn, if this card’s HP are below 10%, it fully restores its HP.
RecommendedJudgment-8
Glow GluttonGains a random attack from the game at the start of turn 8
RecommendedUltimate Reset
Sky DragonThis card returns to 100% of its max HP if its attack defeats an enemy card.
RecommendedShared Shield
Mistress of the Purple GiraffeIncreases the elemental resistances of all allied cards by (+5%).
RecommendedHow it wins
Generation
Glow Glutton (+16 Light); Sky Dragon (+16 Nature); Mistress of the Purple Giraffe (+30 Earth, +30 Nature). First bonuses on turn 1.
Damage
Call of the Forest (Sky Dragon): 46% of the damage; Sandstorm (Armadillo Warrior): 31% of the damage. 3,040 useful damage, opponent eliminated in 7.5 turns.
Survival
1,736 healing over the game, mostly from Glow Glutton. 3,504 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
See the rest of the planCollapse the plan+8 turns
04Turn 4289 damage
05Turn 5406 damage
07Turn 7427 damage
08Turn 8326 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.