- BurrowabilityDeck core
- Venomous ShearsabilityDeck core
- toxReplaceable
Aleera + Paguroniyx
Aleera + Paguroniyx (with Ameru and Medusine Thorn) is the 5th deck with an accessible collection in the SPAM 1.26 tier list at Celeste · Legend (tier B); with these talents it is A at Bronze · Silver and A at Gold · Crystal. Midrange deck in Shadow and Water, estimated elimination in 7.3 turns; first Tox to aim for: Berserk on turn 2.
By rank, with these talentsCeleste · LegendBGold · CrystalABronze · SilverA
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Smoky DreamabilityDeck core
- Replace : SmokeT8to buy
- toxReplaceable
- Word-ChewabilityDeck core
- Replace : Punching BagT4to buy
- toxReplaceable
- Inflamed ToxinabilityDeck core
- Replace : MoltT2to buy
- toxDeck core
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Berserk
- T4Berserk
- T6skip
- T8Berserk
Berserk
Medusine Thorn · Common
Replace : Molt (ability)
Berserk
Aleera, Nightmare-Eater · Rare
Replace : Punching Bag
Berserk
Ameru · Epic
Replace : Smoke
Expected value of a random purchase, before → after this plan: +0.6% → +0.4%
Avoid for this deck
Bomba · Fireheart · Lightheart · Natureheart · Earthheart · Eternity · Freeze · Inversion · Shapeshifter · Optimisation · Phoenix · Taunt · Revenge · Punching Bag · Spamland · Tenacity
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -2.7% · 7.9 turnsSecond +2.7% · 7.2 turns
- Fragile deck+10.6%5.8 turns · strength
- Tank deck-31%10.3 turns · weakness
- Resists Fire0%6.9 turns
- Resists Water-4.4%7.4 turns
- Resists Earth0%6.9 turns
- Resists Nature0%6.9 turns
- Resists Shadow-23%9.3 turns · weakness
- Resists Light-3%7.2 turns
Strengths
- 2 cards generate bonuses.
- Eliminates the opponent in 7.3 turns.
- 164 healing over the game.
Weak spots
- Struggles against a deck resisting Shadow: elimination in 9.3 turns.
- Relies on Word-Chew (Aleera, Nightmare-Eater).
How the game goes
- Turn 3: first bonuses (Ameru).
- Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
- Turn 6: damage peak (1,524).
- Turn 8: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Multi Start
PaguroniyxGain (+2) in each element.
RecommendedCavalry
AmeruIncreases the max HP of all other allied cards by (+100)
RecommendedResilience
Aleera, Nightmare-EaterWhile this card's HP is below 50%, its elemental resistances increase by (+25%).
RecommendedWeaken
Medusine ThornReduces the elemental resistances of all enemy cards by (-1%) per turn
RecommendedHow it wins
Generation
Ameru (+8 Light, +8 Water, +8 Shadow); Medusine Thorn (+7 Water). First bonuses on turn 3.
Damage
Word-Chew (Aleera, Nightmare-Eater): 78% of the damage; Inflamed Toxin (Medusine Thorn): 10% of the damage. 2,960 useful damage, opponent eliminated in 7.3 turns.
Survival
164 healing over the game, mostly from Medusine Thorn. 4,879 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
02Turn 2290 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3140 damage
04Turn 4810 damage
06Turn 61,524 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.