Moxilys + Aleera

Moxilys + Aleera (with Ephial and Cloudy Rodent) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier A at Celeste · Legend, A at Gold · Crystal and S at Bronze · Silver. Midrange deck in Shadow, estimated elimination in 7.4 turns; first Tox to aim for: Berserk on turn 2.

Advanced collectionMidrangeShadow
ATier87.6% · Relative indexv1.23

By rank, with these talentsCeleste · LegendAGold · CrystalABronze · SilverS

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Aleera, Nightmare-Eater

Shadow · Common

  1. Word-ChewabilityDeck core
  2. Replace : Punching BagT8
    to buy
  3. toxReplaceable

Ephial

Light · Legendary

  1. Astral TackleabilityDeck core
  2. Planet HealabilityDeck core
  3. Replace : ResetT2
    to buy

Cloudy Rodent

Light · Common

  1. LightningabilityDeck core
  2. toxDeck core
  3. toxReplaceable

Moxilys, the Humming One

Shadow · Common

  1. DoubleshadowabilityDeck core
  2. Replace : RegenairT4
    to buy
  3. Free slotT6
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings332 Spamtons generated+23.5% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 77 SpamtonsBerserk
  2. T4Luck 4 · 158 SpamtonsBerserk
  3. T6Luck 6 · 243 SpamtonsVitalheart
  4. T8Luck 8 · 332 SpamtonsBerserk
T2

Berserk

Ephial · Common

Replace : Reset

+3.7%
T4

Berserk

Moxilys, the Humming One · Rare

Replace : Regenair (ability)

+10.9%
T6

Vitalheart

Moxilys, the Humming One · Rare

+1.3%
T8

Berserk

Aleera, Nightmare-Eater · Epic

Replace : Punching Bag

+7.6%

Expected value of a random purchase, before → after this plan: +1.4% → +0.3%

Avoid for this deck

Taunt

Theoretical score14,251
Estimated elimination7.4 turns
Effective HP6,121
Healing540
Spamtons / turn37

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -1.6% · 8.2 turnsSecond +1.6% · 7.4 turns

Strengths

  • Eliminates the opponent in 7.4 turns.
  • 540 healing over the game.

Weak spots

  • Struggles against a deck resisting Shadow: elimination in 9.9 turns.
  • Struggles against a deck resisting Light: elimination in 8.1 turns.
  • Only one generator: Moxilys, the Humming One.

How the game goes

  1. Turn 2: first bonuses (Moxilys, the Humming One).
  2. Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
  3. Turn 6: damage peak (1,266).
  4. Turn 8: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Resilience

Aleera, Nightmare-Eater

While this card's HP is below 50%, its elemental resistances increase by (+25%).

Recommended

Cavalry

Ephial

Increases the max HP of all other allied cards by (+100)

Recommended

Evolution

Cloudy Rodent

If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.

Recommended

Life-8

Moxilys, the Humming One

The card's HP and max HP are doubled at the start of turn 8

Recommended
Adapt in the workshop

How it wins

Generation

Moxilys, the Humming One (+6 Shadow). First bonuses on turn 2.

Damage

Word-Chew (Aleera, Nightmare-Eater): 76% of the damage; Lightning (Cloudy Rodent): 13% of the damage. 2,920 useful damage, opponent eliminated in 7.4 turns.

Survival

540 healing over the game, mostly from Moxilys, the Humming One and Ephial. 6,121 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 10 damage
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+40
02Turn 2363 damage
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+40
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
236 damage
Moxilys, the Humming One
DoubleshadowMoxilys, the Humming One
85 damageShadow +2
Cloudy Rodent
LightningCloudy Rodent
42 damage
See the rest of the planCollapse the plan+8 turns
03Turn 30 damage
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+40
04Turn 4923 damage
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+40
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
593 damage
Ephial
Astral TackleEphial
70 damage
Cloudy Rodent
LightningCloudy Rodent
151 damage
Moxilys, the Humming One
DoubleshadowMoxilys, the Humming One
109 damageShadow +2
05Turn 50 damage
Ephial
Planet HealEphial
+283
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+40
06Turn 61,266 damage
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+40
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
897 damage
Cloudy Rodent
LightningCloudy Rodent
263 damage
Moxilys, the Humming One
DoubleshadowMoxilys, the Humming One
106 damageShadow +2
07Turn 70 damage
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+40
08Turn 8931 damage
Moxilys, the Humming One
RegenairMoxilys, the Humming One
+40
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
931 damage
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.