- DoubleshadowabilityDeck core
- RegenairabilityDeck core
- Free slotT6to buy
Floating Poison Gas + Codex of Ancient Woes
Floating Poison Gas + Codex of Ancient Woes (with Moxilys and Yotaru) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier B at Celeste · Legend, A at Gold · Crystal and S at Bronze · Silver. Midrange deck in Shadow, estimated elimination in 7.8 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendBGold · CrystalABronze · SilverS
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- ExploisonabilityDeck core
- toxDeck core
- Replace : TenacityT2to buy
- ProtectabilityDeck core
- EarthguardabilityDeck core
- BoostguardabilityDeck core
- Dark ScriptabilityDeck core
- Replace : ImmunityT8to buy
- Free slotT4to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Ancient Healing
- T6Shadowheart
- T8Shadowheart
Poison
Floating Poison Gas · Common
Replace : Tenacity
Ancient Healing
Codex of Ancient Woes · Rare
Shadowheart
Moxilys, the Humming One · Rare
Shadowheart
Codex of Ancient Woes · Epic
Replace : Immunity
Expected value of a random purchase, before → after this plan: +2% → +0%
Avoid for this deck
AoE · Bomba · Graveyard · Waterheart · Fireheart · Lightheart · Earthheart · Inversion · Shapeshifter · Mystery · Optimisation · Phoenix · Taunt · Reset · Revenge · Tenacity · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +0.5% · 8 turnsSecond -0.5% · 7.7 turns
- Fragile deck+7%7 turns · strength
- Tank deck-12.3%8.8 turns · weakness
- Resists Fire0%7.7 turns
- Resists Water0%7.7 turns
- Resists Earth0%7.7 turns
- Resists Nature0%7.7 turns
- Resists Shadow-12.5%8.8 turns · weakness
- Resists Light0%7.7 turns
Strengths
- 2 cards generate bonuses.
- Eliminates the opponent in 7.8 turns.
- 283 healing over the game.
Weak spots
- Struggles against a deck resisting Shadow: elimination in 8.8 turns.
- Relies on Exploison (Floating Poison Gas).
How the game goes
- Turn 1: first bonuses (Codex of Ancient Woes).
- Turn 5: first big hit, Exploison (Floating Poison Gas).
- Turn 8: damage peak (833).
- Turn 8: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Life-8
Moxilys, the Humming OneThe card's HP and max HP are doubled at the start of turn 8
RecommendedEvolution
Floating Poison GasIf possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.
RecommendedShared Shield
Yotaru, LeafguardIncreases the elemental resistances of all allied cards by (+10%).
RecommendedF/W-Shield
Codex of Ancient WoesFire resistance (+25%) Water resistance (+25%)
RecommendedHow it wins
Generation
Codex of Ancient Woes (+36 Shadow); Moxilys, the Humming One (+8 Shadow). First bonuses on turn 1.
Damage
Exploison (Floating Poison Gas): 77% of the damage; Doubleshadow (Moxilys, the Humming One): 23% of the damage. 2,920 useful damage, opponent eliminated in 7.8 turns.
Survival
283 healing over the game, mostly from Moxilys, the Humming One. 5,432 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 1154 damage
02Turn 2260 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3199 damage
04Turn 4376 damage
05Turn 5284 damage
06Turn 6566 damage
07Turn 7421 damage
08Turn 8833 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.