- QuakecryabilityDeck core
- Replace : EngulfmentT6to buy
- toxDeck core
Verdant Fruit Cruncher + Regent of the Abysses
Verdant Fruit Cruncher + Regent of the Abysses (with Earth King and Armadillo Warrior) is part of the SPAM 1.28.1 tier list at Gold · Crystal; with these talents it is tier D at Celeste · Legend, C at Gold · Crystal and C at Bronze · Silver. Elemental ramp deck in Earth, estimated elimination in 7.5 turns; first Tox to aim for: Ancient Healing on turn 2.
By rank, with these talentsCeleste · LegendDGold · CrystalCBronze · SilverC
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Blade-TabilityDeck core
- Earthly ChoiceabilityDeck core
- toxDeck core
- SandstormabilityDeck core
- toxDeck core
- Free slotT4to buy
- TorrentabilityDeck core
- toxReplaceable
- Free slotT2to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Ancient Healing
- T4Poison
- T6Earthheart
- T8skip
Ancient Healing
Verdant Fruit Cruncher · Common
Poison
Armadillo Warrior · Common
Earthheart
Regent of the Abysses · Rare
Replace : Engulfment (ability)
Expected value of a random purchase, before → after this plan: +3.8% → +0%
Avoid for this deck
Bomba · Waterheart · Fireheart · Lightheart · Natureheart · Eternity · Freeze · Inversion · Shapeshifter · Phoenix · Revenge · Temporality · Tenacity · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +2% · 10.8 turnsSecond -2% · 11.3 turns
- Fragile deck+18.6%8.6 turns · strength
- Tank deck-45.7%16 turns · weakness
- Resists Fire0%10.3 turns
- Resists Water0%10.3 turns
- Resists Earth-33.9%12.7 turns · weakness
- Resists Nature0%10.3 turns
- Resists Shadow-13.3%10.9 turns · weakness
- Resists Light0%10.3 turns
Strengths
- 2 cards generate bonuses.
- Eliminates the opponent in 7.5 turns.
- 846 healing over the game.
Weak spots
- Struggles against a deck resisting Earth: elimination in 12.7 turns.
- Struggles against a deck resisting Shadow: elimination in 10.9 turns.
How the game goes
- Turn 2: first bonuses (Regent of the Abysses).
- Turn 3: first big hit, Sandstorm (Armadillo Warrior).
- Turn 6: damage peak (675).
- Turn 8: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
One Man Army
Regent of the AbyssesEach time another card on the field dies, the base damage and base healing of all this card's attacks increase by (+3).
RecommendedUltimate Reset
Earth KingThis card returns to 100% of its max HP if its attack defeats an enemy card.
RecommendedVital Surge
Armadillo WarriorAt the start of the turn, if this card’s HP are below 10%, it fully restores its HP.
RecommendedEpic AOE
Verdant Fruit CruncherStart the game with the "AoE" passive.
RecommendedHow it wins
Generation
Regent of the Abysses (+12 Earth, +12 Shadow); Earth King (+11 Earth). First bonuses on turn 2.
Damage
Torrent (Verdant Fruit Cruncher): 37% of the damage; Sandstorm (Armadillo Warrior): 36% of the damage. 3,040 useful damage, opponent eliminated in 7.5 turns.
Survival
846 healing over the game. 3,309 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
02Turn 2231 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3263 damage
04Turn 4277 damage
05Turn 5305 damage
06Turn 6621 damage
08Turn 8286 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.