- CigarillosabilityReplaceable
- Replace : Final DelightT2to buy
- toxKeep
Ramp Earth / Fire · Verdant Fruit Cruncher
Four cards. A shared purpose.
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- TorrentabilityKeep
- Replace : EarthheartT6to buy
- Free slotT4to buy
- FlameflowabilityKeep
- toxReplaceable
- Free slotto buy
- ExplosionabilityKeep
- EmberguardabilityReplaceable
- Free slotT8to buy
Tox priorities
Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.
Graveyard
Commando Gerz · Common
Replace : Final Delight (ability)
Berserk
Verdant Fruit Cruncher · Rare
Multiplier
Verdant Fruit Cruncher · Rare
Replace : Earthheart
Stun
Prisoner of the Machine · Legendary
Expected value of a random purchase, before → after this plan: +2.2% → +0%
Avoid for this deck
Brutal · Waterheart · Shadowheart · Lightheart · Natureheart · Earthheart · Backlash · Erosion · Random shapeshifter · Mimicry · Poison · Revenge · Punching Bag · Temporality
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.
- Fragile deck+11.1%8 turns · strength
- Tank deck-10.3%11.5 turns · weakness
- Resists Fire-11.1%10 turns · weakness
- Resists Water0%9 turns
- Resists Earth-11.1%10 turns · weakness
- Resists Nature0%9 turns
- Resists Shadow0%9 turns
- Resists Light0%9 turns
Strengths
- 3 cards with active generation.
- Estimated elimination in 9 turns.
Watch points
- Sensitive to Fire resistance: -11% score, elimination in 10 turns against that profile.
- Sensitive to Earth resistance: -11% score, elimination in 10 turns against that profile.
- No control recorded by the model.
Four key moments
- 01Set up opening bonuses and talents.
- 02Fuel the Earth / Fire axes.
- 03Simulated damage peak: turn 7.
- 04Estimated elimination: 9 turns.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Soul Vitality
Commando GerzWhenever a card on the field dies, this card's HP and max HP increase by (+300)
RecommendedEpic AOE
Verdant Fruit CruncherStart the game with the "AoE" passive.
RecommendedNew Life
Scorch, the Ignited LizardsStart the game with the Phoenix or Graveyard passive.
RecommendedPunching Bag
Prisoner of the MachineStart the game with the "Punching Bag" passive
RecommendedWhy it works
Start the engine
Commando Gerz, Verdant Fruit Cruncher, Scorch, the Ignited Lizards feed the composition with bonuses. The main axes are Earth / Fire / Water. Each bonus point increases damage and healing in its element by 10% in the model.
Convert your bonuses
Verdant Fruit Cruncher + Prisoner of the Machine have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 9 turns. Check the curve to see when the investment pays off.
Protect the composition
Prisoner of the Machine provide support or control tools. The model estimates 5,181 effective HP and -586 healing. Healing is limited: check whether the offensive tempo fits your plan.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 1118 damage
02Turn 2194 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3255 damage
04Turn 4348 damage
05Turn 5430 damage
06Turn 6495 damage
08Turn 8417 damage
10Turn 10Simulation complete.
Simulation complete.