- CigarillosabilityDeck core
- Final DelightabilityDeck core
- Replace : BerserkT10to buy
Commando Gerz + Verdant Fruit Cruncher
Commando Gerz + Verdant Fruit Cruncher (with Snow Warrior and Rob the Adventurer) is part of the SPAM 1.26 tier list at Gold · Crystal; with these talents it is tier D at Celeste · Legend, C at Gold · Crystal and C at Bronze · Silver. Elemental ramp deck in Earth and Light, estimated elimination in 9.6 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendDGold · CrystalCBronze · SilverC
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- EarthcleaveabilityDeck core
- MultiboostabilityDeck core
- Free slotT4to buy
- AdventureabilityDeck core
- Replace : ShadowheartT6to buy
- Replace : EarthheartT8to buy
- TorrentabilityDeck core
- toxReplaceable
- Free slotT2to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Earthheart
- T6Berserk
- T8Earthheart
- T10Berserk
Poison
Verdant Fruit Cruncher · Common
Earthheart
Snow Warrior · Rare
Berserk
Rob the Adventurer · Rare
Replace : Shadowheart
Earthheart
Rob the Adventurer · Epic
Replace : Earthheart
Berserk
Commando Gerz · Epic
Replace : Berserk
Expected value of a random purchase, before → after this plan: +3.1% → +0%
Avoid for this deck
Waterheart · Shadowheart · Fireheart · Natureheart · Inversion · Shapeshifter · Temporality · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +1.6% · 9.9 turnsSecond -1.6% · 9.9 turns
- Fragile deck+12.5%8.5 turns · strength
- Tank deck-39%12.3 turns · weakness
- Resists Fire0%9.4 turns
- Resists Water0%9.4 turns
- Resists Earth-24.5%11.7 turns · weakness
- Resists Nature0%9.4 turns
- Resists Shadow0%9.4 turns
- Resists Light-1.1%9.5 turns
Strengths
- 2 cards generate bonuses.
- Eliminates the opponent in 9.6 turns.
- Has control effects.
Weak spots
- Struggles against a deck resisting Earth: elimination in 11.7 turns.
- No healing.
- Relies on Torrent (Verdant Fruit Cruncher).
How the game goes
- Turn 2: first bonuses (Commando Gerz).
- Turn 10: first big hit, Final Delight (Commando Gerz).
- Turn 10: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Soul Vitality
Commando GerzWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedBrutal
Snow WarriorStart the game with the "Brutal" passive
RecommendedDoomed Hour
Rob the AdventurerApplies Eternity to all enemy cards when this card is killed.
RecommendedEpic AOE
Verdant Fruit CruncherStart the game with the "AoE" passive.
RecommendedHow it wins
Generation
Commando Gerz (+15 Earth, +15 Light); Snow Warrior (+6 everywhere). First bonuses on turn 2.
Damage
Torrent (Verdant Fruit Cruncher): 61% of the damage; Final Delight (Commando Gerz): 28% of the damage. 2,960 useful damage, opponent eliminated in 9.6 turns.
Survival
No healing: with 4,753 effective HP, the deck has to win before it wears down.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.