- TorrentabilityDeck core
- toxReplaceable
- Free slotT2to buy
Verdant Fruit Cruncher + Golden Boar
Verdant Fruit Cruncher + Golden Boar (with Regent of the Abysses and Mistress of Tints) is the 28th deck with an intermediate collection in the SPAM 1.23 tier list at Celeste · Legend (tier D); with these talents it is C at Bronze · Silver. Elemental ramp deck in Earth, estimated elimination in 10.5 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverC
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Earth ShakerabilityDeck core
- Replace : Punching BagT6to buy
- Free slotT4to buy
- QuakecryabilityDeck core
- Replace : EngulfmentT8to buy
- toxReplaceable
- Elemental ChaosabilityDeck core
- MultiboostabilityDeck core
- Free slotT10to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Earthheart
- T6Multiplier
- T8Earthheart
- T10Graveyard
Poison
Verdant Fruit Cruncher · Common
Earthheart
Golden Boar · Rare
Multiplier
Golden Boar · Rare
Replace : Punching Bag
Earthheart
Regent of the Abysses · Epic
Replace : Engulfment (ability)
Graveyard
Mistress of Tints · Epic
Expected value of a random purchase, before → after this plan: +6.7% → +0.9%
Avoid for this deck
Inversion · Shapeshifter · Temporality
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +7.1% · 12.3 turnsSecond -7.1% · 14.3 turns
- Fragile deck+40.3%9 turns · strength
- Tank deck-24.6%17.1 turns · weakness
- Resists Fire0%12.9 turns
- Resists Water0%12.9 turns
- Resists Earth-21.1%16.3 turns · weakness
- Resists Nature0%12.9 turns
- Resists Shadow-0.6%13 turns
- Resists Light0%12.9 turns
Strengths
- 3 cards generate bonuses.
- 360 healing over the game.
Weak spots
- Struggles against a deck resisting Earth: elimination in 16.3 turns.
- Slow: doesn’t eliminate the opponent within 10 turns.
How the game goes
- Turn 2: first bonuses (Golden Boar).
- Turn 3: first big hit, Elemental Chaos (Mistress of Tints).
- Turn 6: damage peak (662).
- No elimination within 10 turns.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Epic AOE
Verdant Fruit CruncherStart the game with the "AoE" passive.
RecommendedSoul Vitality
Golden BoarWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedFocus
Regent of the AbyssesAt the start of each turn, this card has a 25% chance to gain Taunt.
RecommendedMulti Start
Mistress of TintsGain (+3) in each element.
RecommendedHow it wins
Generation
Golden Boar (+10 Earth); Regent of the Abysses (+15 Earth, +15 Shadow); Mistress of Tints (+6 everywhere). First bonuses on turn 2.
Damage
Torrent (Verdant Fruit Cruncher): 47% of the damage; Earth Shaker (Golden Boar): 24% of the damage. 2,794 useful damage, no elimination within 10 turns (estimated around turn 11).
Survival
360 healing over the game. 5,554 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.