- TorrentabilityKeep
- toxKeep
- Free slotT6to buy
Midrange Earth / Light · Verdant Fruit Cruncher
Four cards. A shared purpose.
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- CigarillosabilityKeep
- Final DelightabilityReplaceable
- toxKeep
- Replace : Elemental ChaosT2to buy
- MultiboostabilityKeep
- Free slotto buy
- HazardoabilityKeep
- BeaconabilityKeep
- Free slotT4to buy
Tox priorities
Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.
Graveyard
Mistress of Tints · Rare
Replace : Elemental Chaos (ability)
Stun
Abyssal Lightbearer · Legendary
Eternity
Verdant Fruit Cruncher · Legendary
Expected value of a random purchase, before → after this plan: +1.4% → +0%
Avoid for this deck
Bomba · Brutal · Shadowheart · Fireheart · Natureheart · Earthheart · Backlash · Random shapeshifter · Mimicry · Poison · Revenge · Temporality · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.
- Fragile deck+11.1%8 turns · strength
- Tank deck-10.4%11 turns · weakness
- Resists Fire0%9 turns
- Resists Water-11.1%10 turns · weakness
- Resists Earth-10.9%10 turns · weakness
- Resists Nature0%9 turns
- Resists Shadow0%9 turns
- Resists Light-11.1%10 turns · weakness
Strengths
- 2 cards with active generation.
- Estimated elimination in 9 turns.
- Control effects contributing to the model’s score.
Watch points
- Sensitive to Water resistance: -11% score, elimination in 10 turns against that profile.
- Sensitive to Light resistance: -11% score, elimination in 10 turns against that profile.
- No healing in the simulation.
Four key moments
- 01Set up opening bonuses and talents.
- 02Fuel the Earth / Light axes.
- 03Simulated damage peak: turn 8.
- 04Estimated elimination: 9 turns.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Epic AOE
Verdant Fruit CruncherStart the game with the "AoE" passive.
RecommendedSoul Vitality
Commando GerzWhenever a card on the field dies, this card's HP and max HP increase by (+300)
RecommendedMulti Start
Mistress of TintsGain (+3) in each element.
RecommendedOne Man Army
Abyssal LightbearerWhenever a card on the field dies, the base damage of this attack is increased by (+5)
RecommendedWhy it works
Start the engine
Verdant Fruit Cruncher, Commando Gerz feed the composition with bonuses. The main axes are Earth / Light. Each bonus point increases damage and healing in its element by 10% in the model.
Convert your bonuses
Verdant Fruit Cruncher + Abyssal Lightbearer have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 9 turns. Check the curve to see when the investment pays off.
Protect the composition
The model estimates 4,885 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
02Turn 2170 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3428 damage
04Turn 4537 damage
06Turn 6293 damage
08Turn 8616 damage
10Turn 10Simulation complete.
Simulation complete.