- CigarillosabilityDeck core
- Final DelightabilityDeck core
- toxReplaceable
Commando Gerz + Verdant Fruit Cruncher
Commando Gerz + Verdant Fruit Cruncher (with Golden Boar and Nebular Aristocrat) is in the SPAM 1.26 tier list at Celeste · Legend, tier B (12th of 40); with these talents it is A at Bronze · Silver. Elemental ramp deck in Earth, estimated elimination in 8 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendBGold · CrystalBBronze · SilverA
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Earth ShakerabilityDeck core
- toxDeck core
- Free slotT6to buy
- TorrentabilityDeck core
- Replace : EarthheartT8to buy
- Free slotT2to buy
- Cosmic MasqueradeabilityDeck core
- toxDeck core
- Free slotT4to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Phoenix
- T6Earthheart
- T8Earthheart
Poison
Verdant Fruit Cruncher · Common
Phoenix
Nebular Aristocrat · Common
Earthheart
Golden Boar · Rare
Earthheart
Verdant Fruit Cruncher · Epic
Replace : Earthheart
Expected value of a random purchase, before → after this plan: +2.6% → +0.1%
Avoid for this deck
Waterheart · Shadowheart · Fireheart · Lightheart · Natureheart · Inversion · Shapeshifter · Taunt · Reset · Revenge · Temporality
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -0.7% · 8.7 turnsSecond +0.7% · 8.3 turns
- Fragile deck+19%6.5 turns · strength
- Tank deck-22.9%10.4 turns · weakness
- Resists Fire0%8.3 turns
- Resists Water0%8.3 turns
- Resists Earth-16.9%9.8 turns · weakness
- Resists Nature0%8.3 turns
- Resists Shadow0%8.3 turns
- Resists Light-0.2%8.3 turns
Strengths
- 2 cards generate bonuses.
- Eliminates the opponent in 8 turns.
Weak spots
- Struggles against a deck resisting Earth: elimination in 9.8 turns.
- No healing.
- Relies on Torrent (Verdant Fruit Cruncher).
How the game goes
- Turn 2: first bonuses (Commando Gerz).
- Turn 4: first big hit, Torrent (Verdant Fruit Cruncher).
- Turn 8: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Soul Vitality
Commando GerzWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedSoul Vitality
Golden BoarWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedEpic AOE
Verdant Fruit CruncherStart the game with the "AoE" passive.
RecommendedTransition
Nebular AristocratWhen this card is permanently killed, it comes back to life with the "Random Metamorph" passive.
RecommendedHow it wins
Generation
Commando Gerz (+12 Earth, +12 Light); Golden Boar (+8 Earth). First bonuses on turn 2.
Damage
Torrent (Verdant Fruit Cruncher): 78% of the damage; Earth Shaker (Golden Boar): 22% of the damage. 2,960 useful damage, opponent eliminated in 8 turns.
Survival
No healing: with 6,714 effective HP, the deck has to win before it wears down.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
02Turn 2219 damage
See the rest of the planCollapse the plan+8 turns
04Turn 4349 damage
06Turn 6479 damage
08Turn 8597 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.