- Earth ShakerabilityDeck core
- toxDeck core
- Free slotT4to buy
Verdant Fruit Cruncher + Golden Boar
Verdant Fruit Cruncher + Golden Boar (with Earth King and Mouse of the Wheat) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier D at Celeste · Legend, D at Gold · Crystal and C at Bronze · Silver. Elemental ramp deck in Earth, estimated elimination in 12.6 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverC
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Blade-TabilityDeck core
- Earthly ChoiceabilityDeck core
- toxDeck core
- TorrentabilityDeck core
- toxReplaceable
- Free slotT2to buy
- OutbreakabilityDeck core
- Replace : VanishT8to buy
- Free slotT6to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Multiplier
- T6Earthheart
- T8Earthheart
- T10skip
Poison
Verdant Fruit Cruncher · Common
Multiplier
Golden Boar · Rare
Earthheart
Mouse of the Wheat · Rare
Earthheart
Mouse of the Wheat · Epic
Replace : Vanish
Expected value of a random purchase, before → after this plan: +12.9% → +0%
Avoid for this deck
Waterheart · Shadowheart · Fireheart · Lightheart · Natureheart · Inversion · Shapeshifter · Reset
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +3.7% · 14.1 turnsSecond -3.7% · 15.2 turns
- Fragile deck+34%10.6 turns · strength
- Tank deck-22.6%18.7 turns · weakness
- Resists Fire0%14 turns
- Resists Water0%14 turns
- Resists Earth-22.6%18.7 turns · weakness
- Resists Nature0%14 turns
- Resists Shadow0%14 turns
- Resists Light0%14 turns
Strengths
- 3 cards generate bonuses.
- 1,438 healing over the game.
- Has control effects.
Weak spots
- Struggles against a deck resisting Earth: elimination in 18.7 turns.
- Slow: doesn’t eliminate the opponent within 10 turns.
How the game goes
- Turn 2: first bonuses (Golden Boar).
- Turn 5: first big hit, Torrent (Verdant Fruit Cruncher).
- Turn 6: damage peak (552).
- No elimination within 10 turns.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Soul Vitality
Golden BoarWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedFocus
Earth KingAt the start of each turn, this card has a 25% chance to gain Taunt.
RecommendedEpic AOE
Verdant Fruit CruncherStart the game with the "AoE" passive.
RecommendedLength
Mouse of the WheatAt the start of your first turn, a random enemy card receives "Eternity"
RecommendedHow it wins
Generation
Golden Boar (+10 Earth); Mouse of the Wheat (+9 Earth); Earth King (+22 Earth). First bonuses on turn 2.
Damage
Torrent (Verdant Fruit Cruncher): 51% of the damage; Earth Shaker (Golden Boar): 31% of the damage. 2,314 useful damage, no elimination within 10 turns (estimated around turn 13).
Survival
1,438 healing over the game, mostly from Mouse of the Wheat. 5,041 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.