Aleera + Squall

Aleera + Squall (with Ameru and Paguroniyx) is one of the best Shadow decks of the SPAM 1.26 tier list (tier B); with these talents it is A at Bronze · Silver and A at Gold · Crystal. Aggro deck in Shadow, estimated elimination in 5.7 turns; first Tox to aim for: Berserk on turn 2.

IntermediateAggro / burstShadow
BTier75.4% · Relative indexv1.26

By rank, with these talentsCeleste · LegendBGold · CrystalABronze · SilverA

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Aleera, Nightmare-Eater

Shadow · Common

  1. Word-ChewabilityDeck core
  2. toxDeck core
  3. toxReplaceable

Squall, Emissary of Nightmares

Shadow · Rare

  1. Cosmic FlamesabilityDeck core
  2. Cosmic LightabilityDeck core
  3. Replace : BerserkT4
    to buy

Ameru

Light · Rare

  1. Smoky DreamabilityDeck core
  2. Replace : SmokeT2
    to buy
  3. toxReplaceable

Paguroniyx

Shadow · Common

  1. BurrowabilityDeck core
  2. Venomous ShearsabilityDeck core
  3. toxDeck core

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

3 shop openings237 Spamtons generated+17.7% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 75 SpamtonsBerserk
  2. T4Luck 4 · 154 SpamtonsBerserk
  3. T6Luck 6 · 237 Spamtonsskip
T2

Berserk

Ameru · Common

Replace : Smoke

+11.8%
T4

Berserk

Squall, Emissary of Nightmares · Rare

Replace : Berserk

+5.9%

Expected value of a random purchase, before → after this plan: +0.3% → +0%

Avoid for this deck

Bomba · Brutal · Natureheart · Earthheart · Heart Resistance · Erosion · Eternity · Smoke · Freeze · Inversion · Shapeshifter · Optimisation · Phoenix · Taunt · Revenge · Punching Bag · Spamland · Temporality · Tenacity · Avenger

Theoretical score13,656
Estimated elimination5.7 turns
Effective HP4,741
Healing0
Spamtons / turn36

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -2.2% · 8 turnsSecond +2.2% · 7.5 turns

Strengths

  • 2 cards generate bonuses.
  • Eliminates the opponent in 5.7 turns.

Weak spots

  • Struggles against a deck resisting Shadow: elimination in 10 turns.
  • Struggles against a deck resisting Light: elimination in 8 turns.
  • No healing.

How the game goes

  1. Turn 3: first bonuses (Squall, Emissary of Nightmares).
  2. Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
  3. Turn 6: damage peak (2,011).
  4. Turn 6: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Resilience

Aleera, Nightmare-Eater

While this card's HP is below 50%, its elemental resistances increase by (+25%).

Recommended

One Man Army

Squall, Emissary of Nightmares

Each time another card on the field dies, the base damage and base healing of all this card's attacks increase by (+3).

Recommended

Cavalry

Ameru

Increases the max HP of all other allied cards by (+100)

Recommended

Multi Start

Paguroniyx

Gain (+2) in each element.

Recommended
Adapt in the workshop

How it wins

Generation

Squall, Emissary of Nightmares (+8 Light, +8 Fire); Ameru (+8 Light, +8 Water, +8 Shadow). First bonuses on turn 3.

Damage

Word-Chew (Aleera, Nightmare-Eater): 71% of the damage; Cosmic Flames (Squall, Emissary of Nightmares): 10% of the damage. 2,960 useful damage, opponent eliminated in 5.7 turns.

Survival

No healing: with 4,741 effective HP, the deck has to win before it wears down.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1Abilities on cooldown.

Abilities on cooldown.

02Turn 2298 damage
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
249 damage
Paguroniyx
Venomous ShearsPaguroniyx
49 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3269 damage
Ameru
Smoky DreamAmeru
85 damageLight +4 · Water +4 · Shadow +4
Squall, Emissary of Nightmares
Cosmic LightSquall, Emissary of Nightmares
97 damageLight +4
Squall, Emissary of Nightmares
Cosmic FlamesSquall, Emissary of Nightmares
87 damageFire +4
04Turn 4880 damage
Paguroniyx
BurrowPaguroniyx
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
805 damage
Paguroniyx
Venomous ShearsPaguroniyx
75 damage
05Turn 5Abilities on cooldown.

Abilities on cooldown.

06Turn 62,010 damage
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
1,397 damage
Ameru
Smoky DreamAmeru
131 damageLight +4 · Water +4 · Shadow +4
Squall, Emissary of Nightmares
Cosmic LightSquall, Emissary of Nightmares
232 damageLight +4
Squall, Emissary of Nightmares
Cosmic FlamesSquall, Emissary of Nightmares
250 damageFire +4
07Turn 7Simulation complete.

Simulation complete.

08Turn 8Simulation complete.

Simulation complete.

09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.