- Elemental DrainabilityDeck core
- Replace : MultiplierT2to buy
- Free slotT4to buy
Aleera + Catimimi
Aleera + Catimimi (with Deer of Mournful Colors and Yotaru) is the 4th deck with an accessible collection in the SPAM 1.23 tier list at Celeste · Legend (tier A); with these talents it is S at Bronze · Silver and S at Gold · Crystal. Aggro deck in Shadow, estimated elimination in 6.4 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendAGold · CrystalSBronze · SilverS
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- ProtectabilityDeck core
- EarthguardabilityDeck core
- BoostguardabilityDeck core
- Word-ChewabilityDeck core
- toxReplaceable
- toxReplaceable
- Darkflight SlapabilityDeck core
- Free slotT6to buy
- Free slotto buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4AoE
- T6Berserk
Poison
Deer of Mournful Colors · Common
Replace : Multiplier
AoE
Deer of Mournful Colors · Common
Berserk
Catimimi · Rare
Expected value of a random purchase, before → after this plan: +6% → +0.1%
Avoid for this deck
Bomba · Graveyard · Heart Resistance · Eternity · Freeze · Inversion · Shapeshifter · Optimisation · Phoenix · Reset · Revenge · Temporality · Tenacity · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -5.2% · 6.8 turnsSecond +5.2% · 5.8 turns
- Fragile deck+9.3%5.1 turns · strength
- Tank deck-24.9%7.6 turns · weakness
- Resists Fire-2%6.3 turns
- Resists Water-0.8%6.1 turns
- Resists Earth-0.8%6.1 turns
- Resists Nature-2%6.3 turns
- Resists Shadow-8.8%7 turns · weakness
- Resists Light-0.8%6.1 turns
Strengths
- Eliminates the opponent in 6.4 turns.
- 416 healing over the game.
Weak spots
- Struggles against a deck resisting Shadow: elimination in 7 turns.
- Only one generator: Catimimi.
How the game goes
- Turn 2: first bonuses (Catimimi).
- Turn 6: first big hit, Word-Chew (Aleera, Nightmare-Eater).
- Turn 7: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Multi Start
Deer of Mournful ColorsGain (+3) in each element.
RecommendedTransition
Yotaru, LeafguardWhen this card is permanently killed, it comes back to life with the "Random Metamorph" passive.
RecommendedF/W-Shield
Aleera, Nightmare-EaterFire resistance (+25%) Water resistance (+25%)
RecommendedEternalized
CatimimiThe card is immune to Eternity effects
RecommendedHow it wins
Generation
Catimimi (+9 Shadow, +9 Nature, +9 Fire). First bonuses on turn 2.
Damage
Word-Chew (Aleera, Nightmare-Eater): 42% of the damage; Elemental Drain (Deer of Mournful Colors): 29% of the damage. 2,920 useful damage, opponent eliminated in 6.4 turns.
Survival
416 healing over the game, mostly from Deer of Mournful Colors. 2,575 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
02Turn 2401 damage
See the rest of the planCollapse the plan+8 turns
04Turn 4808 damage
06Turn 61,346 damage
08Turn 8Simulation complete.
Simulation complete.
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.