- Word-ChewabilityDeck core
- Replace : Punching BagT8to buy
- toxReplaceable
Canine Specter + Aleera
Canine Specter + Aleera (with Apprentice of Death and Nebular Aristocrat) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier B at Celeste · Legend, S at Gold · Crystal and S at Bronze · Silver. Midrange deck in Shadow and Fire, estimated elimination in 7.6 turns; first Tox to aim for: Shield on turn 2.
By rank, with these talentsCeleste · LegendBGold · CrystalSBronze · SilverS
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Nocturnal BurnabilityDeck core
- toxReplaceable
- toxDeck core
- Cosmic MasqueradeabilityDeck core
- Free slotT2to buy
- Free slotT4to buy
- Bang-BoomabilityDeck core
- toxReplaceable
- Replace : LightheartT6to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Shield
- T4Berserk
- T6Shadowheart
- T8Berserk
Shield
Nebular Aristocrat · Common
Berserk
Nebular Aristocrat · Rare
Shadowheart
Canine Specter · Rare
Replace : Lightheart
Berserk
Aleera, Nightmare-Eater · Epic
Replace : Punching Bag
Expected value of a random purchase, before → after this plan: +10.6% → +0.1%
Avoid for this deck
AoE · Waterheart · Natureheart · Earthheart · Inversion · Shapeshifter · Optimisation · Reset · Temporality · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -2.8% · 7.5 turnsSecond +2.8% · 7 turns
- Fragile deck+12.7%5.6 turns · strength
- Tank deck-34.9%10.3 turns · weakness
- Resists Fire-2.9%7 turns
- Resists Water0%6.7 turns
- Resists Earth0%6.7 turns
- Resists Nature0%6.7 turns
- Resists Shadow-20%8.5 turns · weakness
- Resists Light-0.8%6.8 turns
Strengths
- Eliminates the opponent in 7.6 turns.
Weak spots
- Struggles against a deck resisting Shadow: elimination in 8.5 turns.
- No healing.
- Relies on Nocturnal Burn (Apprentice of Death).
How the game goes
- Turn 4: first big hit, Nocturnal Burn (Apprentice of Death).
- Turn 6: damage peak (954).
- Turn 8: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Resilience
Aleera, Nightmare-EaterWhile this card's HP is below 50%, its elemental resistances increase by (+25%).
RecommendedHardening
Apprentice of DeathIncreases this card’s elemental resistances by (+15%).
RecommendedTransition
Nebular AristocratWhen this card is permanently killed, it comes back to life with the "Random Metamorph" passive.
RecommendedOne Man Army
Canine SpecterEach time another card on the field dies, the base damage and base healing of all this card's attacks increase by (+5).
RecommendedHow it wins
Generation
No ability generates bonuses: the deck relies on its talents and starting Tox.
Damage
Nocturnal Burn (Apprentice of Death): 70% of the damage; Bang-Boom (Canine Specter): 21% of the damage. 2,920 useful damage, opponent eliminated in 7.6 turns.
Survival
No healing: with 3,055 effective HP, the deck has to win before it wears down.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 1Abilities on cooldown.
Abilities on cooldown.
02Turn 2160 damage
See the rest of the planCollapse the plan+8 turns
04Turn 4867 damage
05Turn 5Abilities on cooldown.
Abilities on cooldown.
06Turn 6953 damage
07Turn 7Abilities on cooldown.
Abilities on cooldown.
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.