Canine Specter + Aleera

Canine Specter + Aleera (with Apprentice of Death and Nebular Aristocrat) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier B at Celeste · Legend, S at Gold · Crystal and S at Bronze · Silver. Midrange deck in Shadow and Fire, estimated elimination in 7.6 turns; first Tox to aim for: Shield on turn 2.

AccessibleMidrangeShadowFire
BTier73.6% · Relative indexv1.23

By rank, with these talentsCeleste · LegendBGold · CrystalSBronze · SilverS

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Aleera, Nightmare-Eater

Shadow · Common

  1. Word-ChewabilityDeck core
  2. Replace : Punching BagT8
    to buy
  3. toxReplaceable

Apprentice of Death

Fire · Rare

  1. Nocturnal BurnabilityDeck core
  2. toxReplaceable
  3. toxDeck core

Nebular Aristocrat

Light · Common

  1. Cosmic MasqueradeabilityDeck core
  2. Free slotT2
    to buy
  3. Free slotT4
    to buy

Canine Specter

Shadow · Common

  1. Bang-BoomabilityDeck core
  2. toxReplaceable
  3. Replace : LightheartT6
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings336 Spamtons generated+35.9% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 45 SpamtonsShield
  2. T4Luck 4 · 144 SpamtonsBerserk
  3. T6Luck 6 · 242 SpamtonsShadowheart
  4. T8Luck 8 · 336 SpamtonsBerserk
T2

Shield

Nebular Aristocrat · Common

+12.3%
T4

Berserk

Nebular Aristocrat · Rare

+10.5%
T6

Shadowheart

Canine Specter · Rare

Replace : Lightheart

+4.2%
T8

Berserk

Aleera, Nightmare-Eater · Epic

Replace : Punching Bag

+9%

Expected value of a random purchase, before → after this plan: +10.6% → +0.1%

Avoid for this deck

AoE · Waterheart · Natureheart · Earthheart · Inversion · Shapeshifter · Optimisation · Reset · Temporality · Avenger

Theoretical score12,749
Estimated elimination7.6 turns
Effective HP3,055
Healing0
Spamtons / turn21

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -2.8% · 7.5 turnsSecond +2.8% · 7 turns

Strengths

  • Eliminates the opponent in 7.6 turns.

Weak spots

  • Struggles against a deck resisting Shadow: elimination in 8.5 turns.
  • No healing.
  • Relies on Nocturnal Burn (Apprentice of Death).

How the game goes

  1. Turn 4: first big hit, Nocturnal Burn (Apprentice of Death).
  2. Turn 6: damage peak (954).
  3. Turn 8: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Resilience

Aleera, Nightmare-Eater

While this card's HP is below 50%, its elemental resistances increase by (+25%).

Recommended

Hardening

Apprentice of Death

Increases this card’s elemental resistances by (+15%).

Recommended

Transition

Nebular Aristocrat

When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.

Recommended

One Man Army

Canine Specter

Each time another card on the field dies, the base damage and base healing of all this card's attacks increase by (+5).

Recommended
Adapt in the workshop

How it wins

Generation

No ability generates bonuses: the deck relies on its talents and starting Tox.

Damage

Nocturnal Burn (Apprentice of Death): 70% of the damage; Bang-Boom (Canine Specter): 21% of the damage. 2,920 useful damage, opponent eliminated in 7.6 turns.

Survival

No healing: with 3,055 effective HP, the deck has to win before it wears down.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1Abilities on cooldown.

Abilities on cooldown.

02Turn 2160 damage
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Canine Specter
Bang-BoomCanine Specter
99 damage
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
61 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3305 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
305 damage
04Turn 4867 damage
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Apprentice of Death
Nocturnal BurnApprentice of Death
462 damage
Aleera, Nightmare-Eater
Word-ChewAleera, Nightmare-Eater
221 damage
Canine Specter
Bang-BoomCanine Specter
184 damage
05Turn 5Abilities on cooldown.

Abilities on cooldown.

06Turn 6953 damage
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Apprentice of Death
Nocturnal BurnApprentice of Death
603 damage
Canine Specter
Bang-BoomCanine Specter
350 damage
07Turn 7Abilities on cooldown.

Abilities on cooldown.

08Turn 8745 damage
Apprentice of Death
Nocturnal BurnApprentice of Death
745 damage
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.