- Bang-BoomabilityDeck core
- toxReplaceable
- Replace : LightheartT8to buy
Sovereign of the Ether Falls + Canine Specter
Sovereign of the Ether Falls + Canine Specter (with Verdelune and Commando Gerz) is part of the SPAM 1.26 tier list at Bronze · Silver; with these talents it is tier C at Celeste · Legend, B at Gold · Crystal and A at Bronze · Silver. Midrange deck in Light and Shadow, estimated elimination in 8.9 turns; first Tox to aim for: Lightheart on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalBBronze · SilverA
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Replace : Multi-FoliageT6to buy
- TruceabilityDeck core
- Replace : TemporalityT4to buy
- Replace : Glacial LaserT2to buy
- Critical FallabilityDeck core
- Precise FallabilityDeck core
- CigarillosabilityDeck core
- Final DelightabilityDeck core
- toxReplaceable
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Lightheart
- T4Lightheart
- T6Berserk
- T8Lightheart
Lightheart
Sovereign of the Ether Falls · Common
Replace : Glacial Laser (ability)
Lightheart
Verdelune · Rare
Replace : Temporality
Berserk
Verdelune · Rare
Replace : Multi-Foliage (ability)
Lightheart
Canine Specter · Epic
Replace : Lightheart
Expected value of a random purchase, before → after this plan: +0.9% → +0.3%
Avoid for this deck
AoE · Shield · Brutal · Lucky · Waterheart · Fireheart · Vanish · Erosion · Eternity · Smoke · Freeze · Immunity · Inversion · Shapeshifter · Multiplier · Mystery · Optimisation · Poison · Taunt · Reset · Revenge · Punching Bag · Ancient Healing · Spamland · Temporality · Tenacity · Vampirism · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -1.1% · 9.1 turnsSecond +1.1% · 8.8 turns
- Fragile deck+9.7%7.8 turns · strength
- Tank deck-25.3%10.8 turns · weakness
- Resists Fire0%8.6 turns
- Resists Water-0.1%8.6 turns
- Resists Earth-1.7%8.8 turns
- Resists Nature-1.7%8.8 turns
- Resists Shadow-3.4%8.9 turns
- Resists Light-13.2%9.8 turns · weakness
Strengths
- Eliminates the opponent in 8.9 turns.
- 167 healing over the game.
- Has control effects.
Weak spots
- Struggles against a deck resisting Light: elimination in 9.8 turns.
- Only one generator: Commando Gerz.
- Relies on Bang-Boom (Canine Specter).
How the game goes
- Turn 2: first bonuses (Commando Gerz).
- Turn 6: first big hit, Bang-Boom (Canine Specter).
- Turn 9: damage peak (814).
- Turn 9: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Hardening
Canine SpecterIncreases this card’s elemental resistances by (+10%).
RecommendedCritical
VerdeluneCritical bonus (+10%).
RecommendedTransition
Sovereign of the Ether FallsWhen this card is permanently killed, it comes back to life with the "Random Metamorph" passive.
RecommendedSoul Vitality
Commando GerzWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedHow it wins
Generation
Commando Gerz (+15 Earth, +15 Light). First bonuses on turn 2.
Damage
Bang-Boom (Canine Specter): 66% of the damage; Final Delight (Commando Gerz): 23% of the damage. 2,960 useful damage, opponent eliminated in 8.9 turns.
Survival
167 healing over the game, mostly from Verdelune. 6,244 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 15 damage
02Turn 2214 damage
See the rest of the planCollapse the plan+8 turns
03Turn 380 damage
04Turn 4399 damage
05Turn 55 damage
06Turn 6696 damage
07Turn 75 damage
08Turn 8795 damage
09Turn 9814 damage
10Turn 10Simulation complete.
Simulation complete.