- Arctic GallopabilityDeck core
- toxDeck core
- toxDeck core
Aidan + Catimimi
Aidan + Catimimi (with Flesh-Melding Chimera and Yotaru) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier D at Celeste · Legend, D at Gold · Crystal and B at Bronze · Silver. Elemental ramp deck across 3 elements, estimated elimination in 9.3 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendDGold · CrystalDBronze · SilverB
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- ProtectabilityDeck core
- EarthguardabilityDeck core
- BoostguardabilityDeck core
- LucksterabilityDeck core
- Pay-torchabilityDeck core
- Replace : VanishT6to buy
- Darkflight SlapabilityDeck core
- Free slotT2to buy
- Free slotT4to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Poison
- T6Berserk
- T8skip
- T10skip
Poison
Catimimi · Common
Poison
Catimimi · Rare
Berserk
Aidan · Rare
Replace : Vanish
Expected value of a random purchase, before → after this plan: +5.4% → +0%
Avoid for this deck
Eternity · Freeze · Inversion · Shapeshifter · Mimicry · Mystery · Optimisation · Phoenix · Taunt · Revenge · Punching Bag · Temporality · Tenacity · Vampirism
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +16.8% · 9.6 turnsSecond -16.8% · 11.2 turns
- Fragile deck+29.5%8.5 turns · strength
- Tank deck-33.4%12.8 turns · weakness
- Resists Fire-7.2%10.6 turns · weakness
- Resists Water-5.1%10.4 turns · weakness
- Resists Earth-0.3%9.9 turns
- Resists Nature-8.7%10.9 turns · weakness
- Resists Shadow-8%10.7 turns · weakness
- Resists Light-0.3%9.9 turns
Strengths
- 2 cards generate bonuses.
- Eliminates the opponent in 9.3 turns.
- 205 healing over the game.
Weak spots
- Struggles against a deck resisting Nature: elimination in 10.9 turns.
- Struggles against a deck resisting Shadow: elimination in 10.7 turns.
- Relies on Darkflight Slap (Catimimi).
How the game goes
- Turn 1: first bonuses (Aidan).
- Turn 4: first big hit, Darkflight Slap (Catimimi).
- Turn 6: damage peak (911).
- Turn 10: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Strike
Flesh-Melding ChimeraIncreases critical damage by (+1).
RecommendedTransition
Yotaru, LeafguardWhen this card is permanently killed, it comes back to life with the "Random Metamorph" passive.
RecommendedTransition
AidanWhen this card is permanently killed, it comes back to life with the "Random Metamorph" passive.
RecommendedEternalized
CatimimiThe card is immune to Eternity effects
RecommendedHow it wins
Generation
Aidan (+100 random); Catimimi (+15 Shadow, +15 Nature, +15 Fire). First bonuses on turn 1.
Damage
Darkflight Slap (Catimimi): 85% of the damage; Arctic Gallop (Flesh-Melding Chimera): 12% of the damage. 2,920 useful damage, opponent eliminated in 9.3 turns.
Survival
205 healing over the game, mostly from Flesh-Melding Chimera. 2,947 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.