Floral Zombie + Master Amphibian

Floral Zombie + Master Amphibian (with Medusine Thorn and Aidan) is part of the SPAM 1.23 tier list at Gold · Crystal; with these talents it is tier C at Celeste · Legend, C at Gold · Crystal and B at Bronze · Silver. Elemental ramp deck across 3 elements, estimated elimination in 9.5 turns; first Tox to aim for: Poison on turn 2.

AccessibleElemental rampWaterNature
CTier51.7% · Relative indexv1.23

By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverB

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Medusine Thorn

Shadow · Common

  1. Inflamed ToxinabilityDeck core
  2. MoltabilityDeck core
  3. toxDeck core

Master Amphibian

Earth · Common

  1. Miasmas of WisdomabilityDeck core
  2. Replace : ErosionT4
    to buy
  3. Free slotT2
    to buy

Floral Zombie

Nature · Common

  1. Aquatic CurseabilityDeck core
  2. Replace : WaterheartT10
    to buy
  3. Replace : NatureheartT8
    to buy

Aidan

Fire · Common

  1. LucksterabilityDeck core
  2. Pay-torchabilityReplaceable
  3. Replace : VanishT6
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings351 Spamtons generated+72% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 57 SpamtonsPoison
  2. T4Luck 4 · 118 SpamtonsPoison
  3. T6Luck 6 · 183 SpamtonsBerserk
  4. T8Luck 8 · 294 SpamtonsAvenger
  5. T10Luck 10 · 351 SpamtonsWaterheart
T2

Poison

Master Amphibian · Common

+27.7%
T4

Poison

Master Amphibian · Rare

Replace : Erosion

+10.6%
T6

Berserk

Aidan · Rare

Replace : Vanish

+4.8%
T8

Avenger

Floral Zombie · Epic

Replace : Natureheart

+12.8%
T10

Waterheart

Floral Zombie · Epic

Replace : Waterheart

+16%

Expected value of a random purchase, before → after this plan: +11.1% → +1%

Avoid for this deck

Shadowheart · Lightheart · Erosion · Inversion · Shapeshifter · Taunt · Revenge · Temporality · Tenacity

Theoretical score9,841
Estimated elimination9.5 turns
Effective HP3,893
Healing345
Spamtons / turn27

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +1.1% · 10 turnsSecond -1.1% · 10.2 turns

Strengths

  • 2 cards generate bonuses.
  • Eliminates the opponent in 9.5 turns.
  • 345 healing over the game.

Weak spots

  • Struggles against a deck resisting Water: elimination in 11.4 turns.
  • Struggles against a deck resisting Earth: elimination in 10.3 turns.

How the game goes

  1. Turn 1: first bonuses (Aidan).
  2. Turn 8: first big hit, Aquatic Curse (Floral Zombie).
  3. Turn 10: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Weaken

Medusine Thorn

Reduces the elemental resistances of all enemy cards by (-1%) per turn

Recommended

Hardening

Master Amphibian

Increases this card’s elemental resistances by (+15%).

Recommended

Transition

Floral Zombie

When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.

Recommended

Focus

Aidan

At the start of each turn, this card has a 25% chance to gain Taunt.

Recommended
Adapt in the workshop

How it wins

Generation

Aidan (+70 random); Medusine Thorn (+7 Water). First bonuses on turn 1.

Damage

Miasmas of Wisdom (Master Amphibian): 39% of the damage; Aquatic Curse (Floral Zombie): 29% of the damage. 2,920 useful damage, opponent eliminated in 9.5 turns.

Survival

345 healing over the game, mostly from Medusine Thorn. 3,893 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1102 damage
Aidan
LucksterAidan
random +10
Master Amphibian
Miasmas of WisdomMaster Amphibian
76 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
26 damage+24
02Turn 2123 damage
Aidan
LucksterAidan
random +10
Master Amphibian
Miasmas of WisdomMaster Amphibian
89 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
34 damage+30
See the rest of the planCollapse the plan+8 turns
03Turn 3198 damage
Medusine Thorn
MoltMedusine Thorn
Water +7
Aidan
LucksterAidan
random +10
Master Amphibian
Miasmas of WisdomMaster Amphibian
129 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
69 damage+36
04Turn 4221 damage
Aidan
LucksterAidan
random +10
Master Amphibian
Miasmas of WisdomMaster Amphibian
142 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
79 damage+42
05Turn 5246 damage
Aidan
LucksterAidan
random +10
Master Amphibian
Miasmas of WisdomMaster Amphibian
158 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
88 damage+48
06Turn 6272 damage
Aidan
LucksterAidan
random +10
Master Amphibian
Miasmas of WisdomMaster Amphibian
173 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
99 damage+55
07Turn 7395 damage
Aidan
LucksterAidan
random +10
Master Amphibian
Miasmas of WisdomMaster Amphibian
189 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
109 damage+61
Aidan
Pay-torchAidan
97 damage
08Turn 81,156 damage
Floral Zombie
Aquatic CurseFloral Zombie
897 damage
Master Amphibian
Miasmas of WisdomMaster Amphibian
145 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
114 damage+24
09Turn 9219 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
119 damage+24
Master Amphibian
Miasmas of WisdomMaster Amphibian
100 damage
10Turn 10123 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
123 damage+24