- Glacial LaserabilityReplaceable
- Critical FallabilityDeck core
- Precise FallabilityDeck core
Master Amphibian + Aidan
Master Amphibian + Aidan (with Sovereign of the Ether Falls and Flesh-Melding Chimera) is part of the SPAM 1.26 tier list at Bronze · Silver; with these talents it is tier C at Celeste · Legend, A at Gold · Crystal and A at Bronze · Silver. Elemental ramp deck across 3 elements, estimated elimination in 7.6 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalABronze · SilverA
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Arctic GallopabilityDeck core
- toxDeck core
- toxReplaceable
- LucksterabilityDeck core
- Replace : Pay-torchT8to buy
- Replace : VanishT6to buy
- Miasmas of WisdomabilityDeck core
- Replace : ErosionT4to buy
- Free slotT2to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Poison
- T6Berserk
- T8Waterheart
Poison
Master Amphibian · Common
Poison
Master Amphibian · Rare
Replace : Erosion
Berserk
Aidan · Rare
Replace : Vanish
Waterheart
Aidan · Epic
Replace : Pay-torch (ability)
Expected value of a random purchase, before → after this plan: +4.8% → +0.2%
Avoid for this deck
Bomba · Shadowheart · Lightheart · Inversion · Shapeshifter · Phoenix · Revenge · Temporality · Tenacity · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +0.5% · 7.7 turnsSecond -0.5% · 7.5 turns
- Fragile deck+12%6.3 turns · strength
- Tank deck-19.3%9.2 turns · weakness
- Resists Fire-0.6%7.5 turns
- Resists Water-4.3%7.8 turns
- Resists Earth-4.4%7.8 turns
- Resists Nature-0.6%7.5 turns
- Resists Shadow-0.6%7.5 turns
- Resists Light-0.6%7.5 turns
Strengths
- Eliminates the opponent in 7.6 turns.
- 677 healing over the game.
- Has control effects.
Weak spots
- Only one generator: Aidan.
How the game goes
- Turn 1: first bonuses (Aidan).
- Turn 4: first big hit, Arctic Gallop (Flesh-Melding Chimera).
- Turn 6: damage peak (779).
- Turn 8: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Weaken
Sovereign of the Ether FallsReduces the elemental resistances of all enemy cards by (-1%) per turn
RecommendedStrike
Flesh-Melding ChimeraIncreases critical damage by (+1).
RecommendedFocus
AidanAt the start of each turn, this card has a 25% chance to gain Taunt.
RecommendedHardening
Master AmphibianIncreases this card’s elemental resistances by (+10%).
RecommendedHow it wins
Generation
Aidan (+80 random). First bonuses on turn 1.
Damage
Arctic Gallop (Flesh-Melding Chimera): 49% of the damage; Miasmas of Wisdom (Master Amphibian): 46% of the damage. 2,960 useful damage, opponent eliminated in 7.6 turns.
Survival
677 healing over the game, mostly from Flesh-Melding Chimera. 3,365 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 196 damage
02Turn 2351 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3162 damage
04Turn 4563 damage
05Turn 5248 damage
06Turn 6779 damage
07Turn 7437 damage
08Turn 8424 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.