- Cosmic FlamesabilityDeck core
- Cosmic LightabilityDeck core
- toxReplaceable
Canine Specter + Nebular Aristocrat
Canine Specter + Nebular Aristocrat (with Squall and Lums) is in the SPAM 1.28.1 tier list at Celeste · Legend, tier C (30th of 40); with these talents it is A at Bronze · Silver and B at Gold · Crystal. Elemental ramp deck in Light and Shadow, estimated elimination in 8.3 turns; first Tox to aim for: AoE on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalBBronze · SilverA
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Cosmic MasqueradeabilityDeck core
- toxDeck core
- Free slotT4to buy
- Bang-BoomabilityDeck core
- Replace : ShadowheartT8to buy
- toxReplaceable
- Silver WindabilityDeck core
- LiftoffabilityDeck core
- Free slotT2to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2AoE
- T4Phoenix
- T6skip
- T8Shadowheart
AoE
Lums · Common
Phoenix
Nebular Aristocrat · Common
Shadowheart
Canine Specter · Epic
Replace : Shadowheart
Expected value of a random purchase, before → after this plan: +2.2% → +0.3%
Avoid for this deck
Camouflage · Waterheart · Natureheart · Earthheart · Inversion · Shapeshifter · Optimisation · Taunt · Reset · Revenge · Temporality
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -2.2% · 8.5 turnsSecond +2.2% · 7.9 turns
- Fragile deck+11.5%7 turns · strength
- Tank deck-39.5%10.8 turns · weakness
- Resists Fire-0.2%7.9 turns
- Resists Water0%7.9 turns
- Resists Earth0%7.9 turns
- Resists Nature0%7.9 turns
- Resists Shadow-8.9%8.6 turns · weakness
- Resists Light-4.6%8.3 turns
Strengths
- 2 cards generate bonuses.
- Eliminates the opponent in 8.3 turns.
Weak spots
- Struggles against a deck resisting Shadow: elimination in 8.6 turns.
- No healing.
How the game goes
- Turn 2: first bonuses (Lums).
- Turn 6: first big hit, Bang-Boom (Canine Specter).
- Turn 9: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
One Man Army
Squall, Emissary of NightmaresEach time another card on the field dies, the base damage and base healing of all this card's attacks increase by (+3).
RecommendedTransition
Nebular AristocratWhen this card is permanently killed, it comes back to life with the "Random Metamorph" passive.
RecommendedOne Man Army
Canine SpecterEach time another card on the field dies, the base damage and base healing of all this card's attacks increase by (+3).
RecommendedShadow Heart
LumsStart the game with the "Shadowheart" passive
RecommendedHow it wins
Generation
Lums (+12 Light, +12 Shadow); Squall, Emissary of Nightmares (+12 Light, +12 Fire). First bonuses on turn 2.
Damage
Bang-Boom (Canine Specter): 53% of the damage; Cosmic Light (Squall, Emissary of Nightmares): 20% of the damage. 3,040 useful damage, opponent eliminated in 8.3 turns.
Survival
No healing: with 3,695 effective HP, the deck has to win before it wears down.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 1Abilities on cooldown.
Abilities on cooldown.
02Turn 2213 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3171 damage
04Turn 4398 damage
05Turn 5Abilities on cooldown.
Abilities on cooldown.
06Turn 6915 damage
07Turn 7Abilities on cooldown.
Abilities on cooldown.
08Turn 8826 damage
09Turn 9638 damage
10Turn 10Simulation complete.
Simulation complete.