- Replace : Glacial LaserT8to buy
- Critical FallabilityDeck core
- Precise FallabilityDeck core
Sovereign of the Ether Falls + Canine Specter
Sovereign of the Ether Falls + Canine Specter (with Lums and Squall) is part of the SPAM 1.26 tier list at Bronze · Silver; with these talents it is tier B at Celeste · Legend, A at Gold · Crystal and A at Bronze · Silver. Elemental ramp deck in Shadow and Light, estimated elimination in 7.5 turns; first Tox to aim for: Berserk on turn 2.
By rank, with these talentsCeleste · LegendBGold · CrystalABronze · SilverA
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Bang-BoomabilityDeck core
- toxReplaceable
- Replace : LightheartT6to buy
- Silver WindabilityDeck core
- LiftoffabilityDeck core
- Free slotT2to buy
- Cosmic FlamesabilityDeck core
- Cosmic LightabilityDeck core
- toxReplaceable
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Berserk
- T4skip
- T6Multiplier
- T8Shadowheart
Berserk
Lums · Common
Multiplier
Canine Specter · Rare
Replace : Lightheart
Shadowheart
Sovereign of the Ether Falls · Epic
Replace : Glacial Laser (ability)
Expected value of a random purchase, before → after this plan: +1.1% → +0.1%
Avoid for this deck
Natureheart · Earthheart · Shapeshifter · Optimisation · Taunt · Revenge · Temporality · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -0.6% · 7.7 turnsSecond +0.6% · 7.5 turns
- Fragile deck+6.7%6.8 turns · strength
- Tank deck-21.8%9.4 turns · weakness
- Resists Fire-0.1%7.3 turns
- Resists Water-0.1%7.3 turns
- Resists Earth0%7.3 turns
- Resists Nature0%7.3 turns
- Resists Shadow-5.5%7.8 turns · weakness
- Resists Light-5.5%7.9 turns · weakness
Strengths
- 2 cards generate bonuses.
- Eliminates the opponent in 7.5 turns.
- Has control effects.
Weak spots
- Struggles against a deck resisting Shadow: elimination in 7.8 turns.
- Struggles against a deck resisting Light: elimination in 7.9 turns.
- No healing.
How the game goes
- Turn 2: first bonuses (Lums).
- Turn 6: first big hit, Bang-Boom (Canine Specter).
- Turn 8: damage peak (1,340).
- Turn 8: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Weaken
Sovereign of the Ether FallsReduces the elemental resistances of all enemy cards by (-1%) per turn
RecommendedOne Man Army
Canine SpecterEach time another card on the field dies, the base damage and base healing of all this card's attacks increase by (+3).
RecommendedShadow Heart
LumsStart the game with the "Shadowheart" passive
RecommendedBlue Whale
Squall, Emissary of NightmaresIncreases this card’s HP by (+200)
RecommendedHow it wins
Generation
Lums (+9 Light, +9 Shadow); Squall, Emissary of Nightmares (+8 Light, +8 Fire). First bonuses on turn 2.
Damage
Bang-Boom (Canine Specter): 81% of the damage; Cosmic Light (Squall, Emissary of Nightmares): 7% of the damage. 2,960 useful damage, opponent eliminated in 7.5 turns.
Survival
No healing: with 4,380 effective HP, the deck has to win before it wears down.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 15 damage
02Turn 2282 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3178 damage
04Turn 4604 damage
05Turn 55 damage
06Turn 61,280 damage
07Turn 78 damage
08Turn 81,340 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.