- CigarillosabilityDeck core
- Final DelightabilityDeck core
- toxReplaceable
Sky Dragon + Thorn of Love
Sky Dragon + Thorn of Love (with Commando Gerz and Ameru) is part of the SPAM 1.23 tier list at Bronze · Silver; with these talents it is tier C at Celeste · Legend, C at Gold · Crystal and A at Bronze · Silver. Elemental ramp deck across 3 elements, estimated elimination in 8.9 turns; first Tox to aim for: Graveyard on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverA
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Dazzling BreathabilityDeck core
- Call of the ForestabilityDeck core
- toxDeck core
- WisdomabilityDeck core
- toxReplaceable
- Free slotT2to buy
- Smoky DreamabilityDeck core
- Replace : SmokeT4to buy
- toxReplaceable
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Graveyard
- T4Berserk
- T6skip
- T8skip
Graveyard
Thorn of Love · Common
Berserk
Ameru · Common
Replace : Smoke
Expected value of a random purchase, before → after this plan: +1% → +0%
Avoid for this deck
Brutal · Waterheart · Shadowheart · Fireheart · Erosion · Eternity · Smoke · Freeze · Inversion · Shapeshifter · Multiplier · Optimisation · Poison · Taunt · Revenge · Temporality · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +5.8% · 10 turnsSecond -5.8% · 11 turns
- Fragile deck+28.9%8.1 turns · strength
- Tank deck-23.2%12.5 turns · weakness
- Resists Fire0%10.2 turns
- Resists Water+0.2%10.2 turns
- Resists Earth-1.7%10.4 turns
- Resists Nature-12.3%11.3 turns · weakness
- Resists Shadow+0.2%10.2 turns
- Resists Light-13.5%11.4 turns · weakness
Strengths
- 4 cards generate bonuses.
- Eliminates the opponent in 8.9 turns.
Weak spots
- Struggles against a deck resisting Light: elimination in 11.4 turns.
- Struggles against a deck resisting Nature: elimination in 11.3 turns.
- No healing.
How the game goes
- Turn 1: first bonuses (Thorn of Love).
- Turn 9: first big hit, Final Delight (Commando Gerz).
- Turn 9: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Soul Vitality
Commando GerzWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedLast Breath
Sky DragonApplies Temporality to all your cards when this card dies
RecommendedWeaken
Thorn of LoveReduces the elemental resistances of all enemy cards by (-1%) per turn
RecommendedCavalry
AmeruIncreases the max HP of all other allied cards by (+100)
RecommendedHow it wins
Generation
Thorn of Love (+8 Earth, +8 Nature, +8 Light); Commando Gerz (+12 Earth, +12 Light); Ameru (+12 Light, +12 Water, +12 Shadow); Sky Dragon (+8 Nature). First bonuses on turn 1.
Damage
Final Delight (Commando Gerz): 46% of the damage; Call of the Forest (Sky Dragon): 25% of the damage. 2,920 useful damage, opponent eliminated in 8.9 turns.
Survival
No healing: with 5,125 effective HP, the deck has to win before it wears down.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
02Turn 20 damage
See the rest of the planCollapse the plan+8 turns
03Turn 389 damage
04Turn 4453 damage
05Turn 5513 damage
06Turn 6165 damage
07Turn 7Abilities on cooldown.
Abilities on cooldown.
08Turn 8211 damage
10Turn 10Simulation complete.
Simulation complete.