- Call of the ForestabilityDeck core
- Solar healabilityDeck core
- toxDeck core
Armadillo Warrior + Thorn of Love
Armadillo Warrior + Thorn of Love (with Spirit of the Fauna and Sky Dragon) is part of the SPAM 1.28.1 tier list at Bronze · Silver; with these talents it is tier C at Celeste · Legend, C at Gold · Crystal and A at Bronze · Silver. Elemental ramp deck across 3 elements, estimated elimination in 7.1 turns; first Tox to aim for: Graveyard on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverA
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- WisdomabilityDeck core
- toxDeck core
- Free slotT2to buy
- SandstormabilityDeck core
- toxDeck core
- Free slotT8to buy
- Dazzling BreathabilityDeck core
- Call of the ForestabilityDeck core
- toxDeck core
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Graveyard
- T4skip
- T6skip
- T8Berserk
Graveyard
Thorn of Love · Common
Berserk
Armadillo Warrior · Epic
Expected value of a random purchase, before → after this plan: +0.6% → +0%
Avoid for this deck
AoE · Camouflage · Waterheart · Shadowheart · Fireheart · Lightheart · Eternity · Freeze · Inversion · Shapeshifter · Mimicry · Multiplier · Optimisation · Poison · Taunt · Revenge · Temporality · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +3.7% · 8 turnsSecond -3.7% · 8.8 turns
- Fragile deck+9.3%6.8 turns · strength
- Tank deck-32.1%11.1 turns · weakness
- Resists Fire0%7.6 turns
- Resists Water0%7.6 turns
- Resists Earth-11%8.8 turns · weakness
- Resists Nature-19.9%9.7 turns · weakness
- Resists Shadow0%7.6 turns
- Resists Light-9.8%8.5 turns · weakness
Strengths
- 3 cards generate bonuses.
- Eliminates the opponent in 7.1 turns.
- 230 healing over the game.
Weak spots
- Struggles against a deck resisting Nature: elimination in 9.7 turns.
- Struggles against a deck resisting Earth: elimination in 8.8 turns.
How the game goes
- Turn 1: first bonuses (Thorn of Love).
- Turn 4: first big hit, Call of the Forest (Sky Dragon).
- Turn 8: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Soul Armor
Spirit of the FaunaWhenever a card on the field dies, this card's elemental resistances increase by (+10%)
RecommendedRevaluation
Thorn of LoveIncreases this card’s Spamton generation by (+4).
RecommendedAquatic Field
Armadillo WarriorWater bonus (+7).
RecommendedUltimate Reset
Sky DragonThis card returns to 100% of its max HP if its attack defeats an enemy card.
RecommendedHow it wins
Generation
Thorn of Love (+14 Earth, +14 Nature, +14 Light); Spirit of the Fauna (+8 Nature); Sky Dragon (+12 Nature). First bonuses on turn 1.
Damage
Call of the Forest (Sky Dragon): 39% of the damage; Sandstorm (Armadillo Warrior): 32% of the damage. 3,040 useful damage, opponent eliminated in 7.1 turns.
Survival
230 healing over the game, mostly from Spirit of the Fauna. 3,413 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 167 damage
02Turn 281 damage
See the rest of the planCollapse the plan+8 turns
03Turn 396 damage
04Turn 4718 damage
05Turn 5126 damage
06Turn 6479 damage
07Turn 7397 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.