- Call of the ForestabilityDeck core
- Solar healabilityDeck core
- toxDeck core
Spirit of the Fauna + Thorn of Love
Spirit of the Fauna + Thorn of Love (with Deer of Mournful Colors and Sky Dragon) is part of the SPAM 1.26 tier list at Gold · Crystal; with these talents it is tier C at Celeste · Legend, C at Gold · Crystal and B at Bronze · Silver. Elemental ramp deck in Nature and Light, estimated elimination in 7.6 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverB
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- WisdomabilityDeck core
- toxDeck core
- Free slotT4to buy
- Elemental DrainabilityDeck core
- toxDeck core
- Free slotT2to buy
- Dazzling BreathabilityDeck core
- Call of the ForestabilityDeck core
- toxDeck core
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Berserk
- T6skip
- T8skip
Poison
Deer of Mournful Colors · Common
Berserk
Thorn of Love · Rare
Expected value of a random purchase, before → after this plan: +1.5% → +0%
Avoid for this deck
Eternity · Freeze · Inversion · Shapeshifter · Optimisation · Taunt · Revenge · Temporality · Vampirism · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -0.9% · 9.5 turnsSecond +0.9% · 9.2 turns
- Fragile deck+18.9%7.1 turns · strength
- Tank deck-38.3%13.2 turns · weakness
- Resists Fire+0.1%8.8 turns
- Resists Water+0.1%8.8 turns
- Resists Earth-0.8%8.8 turns
- Resists Nature-19.9%10.6 turns · weakness
- Resists Shadow+0.1%8.8 turns
- Resists Light-7.8%9.4 turns · weakness
Strengths
- 3 cards generate bonuses.
- Eliminates the opponent in 7.6 turns.
- 799 healing over the game.
Weak spots
- Struggles against a deck resisting Nature: elimination in 10.6 turns.
- Struggles against a deck resisting Light: elimination in 9.4 turns.
How the game goes
- Turn 1: first bonuses (Thorn of Love).
- Turn 4: first big hit, Call of the Forest (Sky Dragon).
- Turn 8: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Soul Armor
Spirit of the FaunaWhenever a card on the field dies, this card's elemental resistances increase by (+10%)
RecommendedWeaken
Thorn of LoveReduces the elemental resistances of all enemy cards by (-1%) per turn
RecommendedMulti Start
Deer of Mournful ColorsGain (+2) in each element.
RecommendedUltimate Reset
Sky DragonThis card returns to 100% of its max HP if its attack defeats an enemy card.
RecommendedHow it wins
Generation
Thorn of Love (+12 Earth, +12 Nature, +12 Light); Spirit of the Fauna (+8 Nature); Sky Dragon (+16 Nature). First bonuses on turn 1.
Damage
Call of the Forest (Sky Dragon): 45% of the damage; Elemental Drain (Deer of Mournful Colors): 23% of the damage. 2,960 useful damage, opponent eliminated in 7.6 turns.
Survival
799 healing over the game, mostly from Deer of Mournful Colors and Spirit of the Fauna. 4,155 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 152 damage
02Turn 258 damage
See the rest of the planCollapse the plan+8 turns
03Turn 370 damage
04Turn 4761 damage
05Turn 592 damage
06Turn 6517 damage
07Turn 7565 damage
08Turn 8409 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.