- PincersabilityDeck core
- Critical RecoveryabilityDeck core
- Free slotT2to buy
Deer of Mournful Colors + Thorn of Love
Deer of Mournful Colors + Thorn of Love (with Blade of the Forest and Sky Dragon) is in the SPAM 1.23 tier list at Celeste · Legend, tier C (24th of 40); with these talents it is B at Bronze · Silver. Midrange deck in Nature and Light, estimated elimination in 7.8 turns; first Tox to aim for: Graveyard on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverB
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- WisdomabilityDeck core
- toxDeck core
- Free slotT4to buy
- Elemental DrainabilityDeck core
- toxDeck core
- Free slotT6to buy
- Dazzling BreathabilityDeck core
- Call of the ForestabilityDeck core
- toxDeck core
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Graveyard
- T4Graveyard
- T6Poison
- T8skip
Graveyard
Blade of the Forest · Common
Graveyard
Thorn of Love · Rare
Poison
Deer of Mournful Colors · Common
Expected value of a random purchase, before → after this plan: +3.5% → +0%
Avoid for this deck
Bomba · Waterheart · Shadowheart · Fireheart · Earthheart · Eternity · Freeze · Inversion · Shapeshifter · Optimisation · Taunt · Revenge · Temporality · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst 0% · 8.9 turnsSecond 0% · 8.8 turns
- Fragile deck+12.1%7.2 turns · strength
- Tank deck-38.7%12.9 turns · weakness
- Resists Fire+3.4%8 turns
- Resists Water+3.4%8 turns
- Resists Earth-0.2%8.3 turns
- Resists Nature-21%10.2 turns · weakness
- Resists Shadow+3.4%8 turns
- Resists Light-8.9%9 turns · weakness
Strengths
- 2 cards generate bonuses.
- Eliminates the opponent in 7.8 turns.
- 997 healing over the game.
Weak spots
- Struggles against a deck resisting Nature: elimination in 10.2 turns.
- Struggles against a deck resisting Light: elimination in 9 turns.
How the game goes
- Turn 1: first bonuses (Thorn of Love).
- Turn 4: first big hit, Call of the Forest (Sky Dragon).
- Turn 8: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Nature Heart
Blade of the ForestStart the game with the "Natureheart" passive
RecommendedWeaken
Thorn of LoveReduces the elemental resistances of all enemy cards by (-1%) per turn
RecommendedMulti Start
Deer of Mournful ColorsGain (+3) in each element.
RecommendedUltimate Reset
Sky DragonThis card returns to 100% of its max HP if its attack defeats an enemy card.
RecommendedHow it wins
Generation
Thorn of Love (+10 Earth, +10 Nature, +10 Light); Sky Dragon (+16 Nature). First bonuses on turn 1.
Damage
Call of the Forest (Sky Dragon): 50% of the damage; Elemental Drain (Deer of Mournful Colors): 35% of the damage. 2,920 useful damage, opponent eliminated in 7.8 turns.
Survival
997 healing over the game, mostly from Blade of the Forest and Deer of Mournful Colors. 2,641 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 171 damage
02Turn 286 damage
See the rest of the planCollapse the plan+8 turns
03Turn 398 damage
04Turn 4576 damage
05Turn 5488 damage
06Turn 6653 damage
07Turn 7168 damage
08Turn 8417 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.