Stronghold
4 turnsApply Taunt for 2 turns
Illustration by Simdof
The Wild Carrier, a common Earth card, is tier D in all three ranks (143rd of 151 at Celeste · Legend). Recommended talent: Cavalry. Best partners: Armadillo Warrior and Aleera. No ranked deck plays it.
Percentile ranks across the card pool: 100 represents the top of the ranking for that metric.
Apply Taunt for 2 turns
Increases the element of the caster's card by +1 each time it is attacked by an enemy
The card tier is measured with the talent that suits it best; the recommended talent is the one that adds the most to a deck.
At the start of each turn, this card has a 25% chance to gain Taunt.
If possible, this card's original passives change rarity based on its HP: the lower its HP, the rarer they are. Thresholds at 75%, 50% and 25% HP.
Increases the max HP of all other allied cards by (+100)
Now that the world seems to have regained its elemental balance, nature and its adaptation to the environment can be observed as never before. The Carrier of Shal'Zaar, in the wild, is one of the few creatures able to stand against the desert's Abyssal threat. Its abilities make it a top pick to tame — for combat or for hauling goods. Monster hunters live in harmony with herds of Carriers.
The cards that work best with it in our simulations.