Devourer of Fauna
Devourer of Fauna
1Ball of Hatred
Vampirism
700/700
5

Devourer of Fauna

BShadow · Common · Standard

700HP5Spamtons / turn

Three unlockable talents · one active
  1. Talent 2F/E-Shield

    Fire resistance (+25%) Earth resistance (+25%)

  2. Talent 3F/W-Shield

    Fire resistance (+25%) Water resistance (+25%)

Three ability slots
  1. Ball of Hatredability · Cooldown 1

    Deal 5 Shadow damage Base damage increases by 5

    1
  2. Vampirismtox · Common

    Regenerates 25% of the damage dealt to the target

  3. Free slotOpen to a shop Tox

Illustration byKrisakx

Full card details

Illustration by Krisakx

ShadowCommon#128

Devourer of Fauna

Attack
700Health points
5Spamtons / turn
#63Rank / 127
Attack78
Generation21
Defense49
Support37
Control39
Economy23

Percentile ranks across the card pool: 100 represents the top of the ranking for that metric.

Abilities

Ball of Hatred

1 turn

Deal 5 Shadow damage Base damage increases by 5

Accuracy 100%Critical 1%

Starting Tox

Vampirism

Common

Regenerates 25% of the damage dealt to the target

Talents

F/E-Shield

Fire resistance (+25%) Earth resistance (+25%)

Δ 27.8 · Theoretical score

F/W-Shield

Fire resistance (+25%) Water resistance (+25%)

Δ 27.8 · Theoretical score

Resistances

10%Fire
10%Water
10%Earth
10%Nature
10%Shadow
10%Light
Nightmare · Nyevielh

Beyond the card

Nyevielh’s dreadful Dreaming Forest is home to nightmarish mutations of the local fauna, spawned by the abyssal power released when the Starry Sea fractured. Beware of large bushes: Devourers of Fauna may be hiding within, waiting to ambush their prey. Do not stop to question this forest: if any protocol has been left for the unfortunate souls who dare enter, follow its instructions.

Better together

The most promising partners according to the model.