Prankster Whale
Prankster Whale
3Hydroluck
6Hahahahahaha
900/900
7

Prankster Whale

BWater · Common · Standard

900HP7Spamtons / turn

Three unlockable talents · one active
  1. Talent 2Hardening

    Increases this card’s elemental resistances by (+15%).

  2. Talent 3Cavalry

    Increases the max HP of all other allied cards by (+150)

Three ability slots
  1. Hydroluckability · Cooldown 3

    Deal 35 Water damage Echo (50%)

    3
  2. Hahahahahahaability · Cooldown 6

    Caster's critical (+50%)

    6
  3. Free slotOpen to a shop Tox

Illustration byle_yack_albinos

Full card details

Illustration by le_yack_albinos

WaterCommon#082

Prankster Whale

Attack
900Health points
7Spamtons / turn
#43Rank / 127
Attack77
Generation21
Defense69
Support37
Control39
Economy45

Percentile ranks across the card pool: 100 represents the top of the ranking for that metric.

Abilities

Hydroluck

3 turns

Deal 35 Water damage Echo (50%)

Accuracy 100%Critical 1%

Hahahahahaha

6 turns

Caster's critical (+50%)

Accuracy 100%Critical 0%

Talents

Hardening

Increases this card’s elemental resistances by (+15%).

Δ 62.2 · Theoretical score

Cavalry

Increases the max HP of all other allied cards by (+150)

Δ 0 · Theoretical score

Resistances

5%Fire
5%Water
5%Earth
5%Nature
5%Shadow
5%Light
Creature · Ocean of the Depths

Beyond the card

Now that the world seems to have regained its elemental balance, nature and its adaptation to the environment can be observed as never before. Pods of unusual cetaceans migrate from the Ocean of the Depths. Prankster Whales delight in teasing Lumethian ships, often greeting them by pretending to capsize them. Their journeys are equally strange: they travel back and forth between the Ocean of the Depths and the Nimbus Sea. The Alphilan people are clearly involved somehow, but the mystery remains unsolved.

Better together

The most promising partners according to the model.