Commando Gerz + Golden Boar

Commando Gerz + Golden Boar (with Regent of the Abysses and Thorn of Love) is the 20th deck with an intermediate collection in the SPAM 1.23 tier list at Celeste · Legend (tier C) and keeps that tier in all three ranks with these talents. Elemental ramp deck in Earth and Light, estimated elimination in 10.1 turns; first Tox to aim for: Graveyard on turn 2.

IntermediateElemental rampEarthLight
CTier53.8% · Relative indexv1.23

By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverC

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Commando Gerz

Earth · Rare

  1. CigarillosabilityDeck core
  2. Final DelightabilityDeck core
  3. toxReplaceable

Golden Boar

Earth · Common

  1. Earth ShakerabilityDeck core
  2. Replace : Punching BagT4
    to buy
  3. Free slotT2
    to buy

Regent of the Abysses

Earth · Epic

  1. QuakecryabilityDeck core
  2. Replace : EngulfmentT6
    to buy
  3. Replace : Ancient HealingT10
    to buy

Thorn of Love

Earth · Common

  1. WisdomabilityDeck core
  2. toxDeck core
  3. Free slotT8
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

5 shop openings347 Spamtons generated+65.4% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 51 SpamtonsGraveyard
  2. T4Luck 4 · 156 SpamtonsMultiplier
  3. T6Luck 6 · 199 SpamtonsEarthheart
  4. T8Luck 8 · 246 SpamtonsGraveyard
  5. T10Luck 10 · 347 SpamtonsAncient Healing
T2

Graveyard

Golden Boar · Common

+10%
T4

Multiplier

Golden Boar · Rare

Replace : Punching Bag

+19.5%
T6

Earthheart

Regent of the Abysses · Rare

Replace : Engulfment (ability)

+10.7%
T8

Graveyard

Thorn of Love · Epic

+22.2%
T10

Ancient Healing

Regent of the Abysses · Epic

Replace : Ancient Healing

+3.1%

Expected value of a random purchase, before → after this plan: +4.3% → +0%

Avoid for this deck

Brutal · Waterheart · Fireheart · Lightheart · Natureheart · Inversion · Shapeshifter · Optimisation · Reset · Temporality · Avenger

Theoretical score10,476
Estimated elimination10.1 turns
Effective HP7,143
Healing310
Spamtons / turn24

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst +0.2% · 11.9 turnsSecond -0.2% · 12 turns

Strengths

  • 4 cards generate bonuses.
  • 310 healing over the game.

Weak spots

  • Struggles against a deck resisting Earth: elimination in 16.6 turns.
  • Slow: doesn’t eliminate the opponent within 10 turns.

How the game goes

  1. Turn 1: first bonuses (Thorn of Love).
  2. Turn 10: first big hit, Final Delight (Commando Gerz).
  3. No elimination within 10 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Commando Gerz

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Soul Vitality

Golden Boar

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

One Man Army

Regent of the Abysses

Each time another card on the field dies, the base damage and base healing of all this card's attacks increase by (+5).

Recommended

Weaken

Thorn of Love

Reduces the elemental resistances of all enemy cards by (-1%) per turn

Recommended
Adapt in the workshop

How it wins

Generation

Thorn of Love (+8 Earth, +8 Nature, +8 Light); Commando Gerz (+15 Earth, +15 Light); Golden Boar (+10 Earth); Regent of the Abysses (+15 Earth, +15 Shadow). First bonuses on turn 1.

Damage

Final Delight (Commando Gerz): 37% of the damage; Earth Shaker (Golden Boar): 33% of the damage. 2,895 useful damage, no elimination within 10 turns (estimated around turn 10).

Survival

310 healing over the game. 7,143 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 10 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
02Turn 2157 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Golden Boar
Earth ShakerGolden Boar
94 damageEarth +2
Regent of the Abysses
QuakecryRegent of the Abysses
63 damageEarth +3 · Shadow +3
See the rest of the planCollapse the plan+8 turns
03Turn 30 damage
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
04Turn 4254 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Thorn of Love
WisdomThorn of Love
Earth +2 · Nature +2 · Light +2
Golden Boar
Earth ShakerGolden Boar
159 damageEarth +2
Regent of the Abysses
QuakecryRegent of the Abysses
95 damageEarth +3 · Shadow +3
05Turn 5Abilities on cooldown.

Abilities on cooldown.

06Turn 6402 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Golden Boar
Earth ShakerGolden Boar
206 damageEarth +2
Regent of the Abysses
QuakecryRegent of the Abysses
196 damageEarth +3 · Shadow +3
07Turn 7Abilities on cooldown.

Abilities on cooldown.

08Turn 8492 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Golden Boar
Earth ShakerGolden Boar
255 damageEarth +2
Regent of the Abysses
QuakecryRegent of the Abysses
237 damageEarth +3 · Shadow +3
09Turn 9Abilities on cooldown.

Abilities on cooldown.

10Turn 101,865 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Commando Gerz
Final DelightCommando Gerz
1,160 damage
Regent of the Abysses
QuakecryRegent of the Abysses
384 damageEarth +3 · Shadow +3
Golden Boar
Earth ShakerGolden Boar
321 damageEarth +2