- Multi-FoliageabilityDeck core
- TruceabilityDeck core
- toxDeck core
Astry + Deer of Mournful Colors
Astry + Deer of Mournful Colors (with Verdelune and Yotaru) is the 15th deck with an advanced collection in the SPAM 1.23 tier list at Celeste · Legend (tier C); with these talents it is A at Bronze · Silver. Elemental ramp deck across 6 elements, estimated elimination in 9.5 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverA
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Elemental DrainabilityDeck core
- toxDeck core
- Free slotT2to buy
- ProtectabilityDeck core
- Replace : EarthguardT8to buy
- BoostguardabilityDeck core
- Misunderstood GeniusabilityDeck core
- ChiaroscuroabilityDeck core
- Free slotT4to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Berserk
- T6skip
- T8Natureheart
- T10skip
Poison
Deer of Mournful Colors · Common
Berserk
Astry · Rare
Natureheart
Yotaru, Leafguard · Epic
Replace : Earthguard (ability)
Expected value of a random purchase, before → after this plan: +6.1% → +0%
Avoid for this deck
Bomba · Inversion · Shapeshifter · Optimisation · Phoenix · Revenge · Tenacity
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -5% · 9.7 turnsSecond +5% · 8.8 turns
- Fragile deck+14.3%7.9 turns · strength
- Tank deck-23.2%11.4 turns · weakness
- Resists Fire-1.5%9.1 turns
- Resists Water-1.5%9.1 turns
- Resists Earth-1.5%9.1 turns
- Resists Nature-2.9%9.3 turns
- Resists Shadow-2.1%9.2 turns
- Resists Light-1.7%9.1 turns
Strengths
- Eliminates the opponent in 9.5 turns.
- 1,241 healing over the game.
- No weakness against element-resistant decks.
Weak spots
- Only one generator: Astry.
- Relies on Elemental Drain (Deer of Mournful Colors).
How the game goes
- Turn 4: first bonuses (Astry).
- Turn 7: first big hit, Elemental Drain (Deer of Mournful Colors).
- Turn 10: damage peak (668).
- Turn 10: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Critical
VerdeluneCritical bonus (+10%).
RecommendedMulti Start
Deer of Mournful ColorsGain (+3) in each element.
RecommendedShared Shield
Yotaru, LeafguardIncreases the elemental resistances of all allied cards by (+10%).
RecommendedMystery
AstryStart the game with the "Mystery" passive
RecommendedHow it wins
Generation
Astry (+120 random). First bonuses on turn 4.
Damage
Elemental Drain (Deer of Mournful Colors): 83% of the damage; Multi-Foliage (Verdelune): 10% of the damage. 2,920 useful damage, opponent eliminated in 9.5 turns.
Survival
1,241 healing over the game, mostly from Deer of Mournful Colors and Verdelune. 4,339 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.