Midrange Shadow / Fire · Catimimi

Four cards. A shared purpose.

IntermediateMidrangeShadowFire
CTier55.8% · Relative indexv1.19
Not in the current tier list · This composition was ranked by an earlier analysis. It is still evaluated with today’s engine, but it no longer appears in the tier list.See the current tier list

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityKeep
  2. MultiboostabilityKeep
  3. Free slot
    Nothing worth buying

Gleam of the White Fox

Shadow · Rare

  1. DoubleshadowabilityKeep
  2. DarkaquaabilityKeep
  3. Free slot
    Nothing worth buying

Catimimi

Fire · Common

  1. Darkflight SlapabilityKeep
  2. Free slot
    Nothing worth buying
  3. Free slot
    Nothing worth buying
Theoretical score9,317
Estimated elimination12.5 turns
Effective HP2,794
Healing0

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 2 cards with active generation.
  • Control effects contributing to the model’s score.

Watch points

  • Sensitive to Shadow resistance: -7% score, elimination in 13.5 turns against that profile.
  • No healing in the simulation.
  • Elimination extrapolated beyond the simulation horizon.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Shadow / Fire axes.
  3. 03Simulated damage peak: turn 6.
  4. 04Estimated elimination: 12.5 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Multi Start

Mistress of Tints

Gain (+3) in each element.

Recommended

Critical

Gleam of the White Fox

Critical bonus (+10%).

Recommended

One Man Army

Squall, Emissary of Nightmares

Whenever a card on the field dies, the base damage of this attack is increased by (+5)

Recommended

Legacy

Catimimi

Gain (+50) Spamton when this card is killed.

Recommended
Adapt in the workshop

Why it works

Start the engine

Gleam of the White Fox, Squall, Emissary of Nightmares feed the composition with bonuses. The main axes are Shadow / Fire / Light. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

Catimimi + Gleam of the White Fox have the strongest individual offensive profiles in this composition. The deck reaches 2,246 useful simulated damage, with elimination estimated at 12.5 turns. Check the curve to see when the investment pays off.

Protect the composition

The model estimates 2,794 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1Abilities on cooldown.

Abilities on cooldown.

02Turn 2273 damage
Catimimi
Darkflight SlapCatimimi
192Shadow +3 · Nature +3 · Fire +3
Gleam of the White Fox
DoubleshadowGleam of the White Fox
81Shadow +2
See the rest of the planCollapse the plan+8 turns
03Turn 3328 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
191
Squall, Emissary of Nightmares
Cosmic FlamesSquall, Emissary of Nightmares
69Fire +3
Squall, Emissary of Nightmares
Cosmic LightSquall, Emissary of Nightmares
68Light +3
04Turn 4462 damage
Catimimi
Darkflight SlapCatimimi
270Shadow +3 · Nature +3 · Fire +3
Gleam of the White Fox
DarkaquaGleam of the White Fox
81
Gleam of the White Fox
DoubleshadowGleam of the White Fox
111Shadow +2
05Turn 5Abilities on cooldown.

Abilities on cooldown.

06Turn 6626 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
246
Gleam of the White Fox
DoubleshadowGleam of the White Fox
136Shadow +2
Squall, Emissary of Nightmares
Cosmic FlamesSquall, Emissary of Nightmares
124Fire +3
Squall, Emissary of Nightmares
Cosmic LightSquall, Emissary of Nightmares
120Light +3
07Turn 7Abilities on cooldown.

Abilities on cooldown.

08Turn 8249 damage
Gleam of the White Fox
DarkaquaGleam of the White Fox
103
Gleam of the White Fox
DoubleshadowGleam of the White Fox
146Shadow +2
09Turn 9625 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
299
Squall, Emissary of Nightmares
Cosmic FlamesSquall, Emissary of Nightmares
165Fire +3
Squall, Emissary of Nightmares
Cosmic LightSquall, Emissary of Nightmares
161Light +3
10Turn 10114 damage
Gleam of the White Fox
DoubleshadowGleam of the White Fox
114Shadow +2